Another unreleased game has not only been found but made playable. The game is Super Strike Trilogy, a collection of the Strike series games released by Electronic Arts in the early 1990s.
The version of the game found was an unreleased prototype for the Sega CD, which was discovered by a member of the Assembler Games forum, tdijital. According to tdijitall, he met someone who had a “bunch of disks and cd’s with source code and development tools from Sega” which were reportedly acquired through the IRS liquidation sale of a company in the Bay Area years ago.
In total, there were 4CDs, tons of 1.44 mb floppy discs filled with the source code of various Sega games, and a number of developer tools. After acquiring the discs and source codes, tdijital was aided by another user called Headcrab, who requested copies of the SEGA.EXE loader and MegaCD debugger.
Headcrab, whose real name is Matt Phillips, last year Kickstarted a Sega Mega Drive/Genesis game called Tanglewood, which is scheduled for release later this year. Phillips would go on to use the SEGA.EXE loader to put together a playable version of Super Strike Trilogy in ISO form and on a Kega Fusion emulator. The version put together is still incomplete, in particular missing almost all in-game music missing and has in-game crashes.
The Strike series was the pet project of lead designer Mike Poshen, who based the game Desert Strike on the 1921 Apple II game Choplifter, is a nonlinear shoot’em up game that mimicked helicopter movements by creating momentum with the game’s camera. The series was a commercial and critical success in the early to mid-1990s, with many citing the complex mission structure, graphics and sound design, and nonlinear gameplay as innovative to the genre. The series peaked with Urban Strike, which was released originally for the Sega Genesis and then ported to the Super Nintendo, Game Boy, and Game Gear systems. The last game in the series, Nuclear Strike, released in 1997 for the PlayStation and later ported to the PC and Nintendo 64.
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