Tokyo Highway Giveaway

Adam Potts / January 15, 2019 at 12:30 PM / Blog   /   Comments

Following on from our Tokyo Highway review, Asmodee UK have very kindly gave us another copy to give away to our readers.

Tokyo Highway is a fun, family dexterity-based game, where players take turns building roads, trying to get them under and over their opponent’s roads in order to place cars and win the game.

Tokyo Highway was originally launched by the Japanese company Itten as a two-player game and this four-player edition was released last year by Asmodee. Tokyo Highway has some great looking components, sporting a minimalistic colour scheme. The game is very dexterity based and fans of Jenga will find much to love. The components will also get the game a lot of attention at a board game café or club.

In order to be in with a chance of winning this copy, log in below and complete some social actions. The competition closes on the 22 Jan 23:59 GMT and winners will be announced shortly after.

Tokyo Highway Giveaway (EU Only)

We would like to thank Asmodee UK for providing the copy for us to give away, and for all their support to our tabletop coverage so far. We would also like to offer our thanks to you all for reading and supporting TechRaptor. We hope we’ll see you across the tabletop one day.

Giveaway Rules: No purchase necessary. Likes, Subscribes, and Follows count as one entry each, and tweeting is worth one entry once a day. In order to enter, an email must be entered. Email will not be used for anything but entrance into the giveaway. Winners will be contacted via the same entry that was used to win (Facebook/Twitter/YouTube/Email) using a random number generator to determine said winners. TechRaptor reserves the right to pull entries that are seen as exploitative (using multiple accounts, etc.) in order to give the best chances to all participants.


Adam Potts

Associate Tabletop Editor

Adam is the Associate Tabletop Editor for TechRaptor. He's been involved in the video game and board game industry since 1997, from managing communities to flavour text writing for CCGs and game development and design and has played physical and digital card games at a high competitive level.



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