More often comic books are looking for their chance to shine on the screen, be it in movie or game form. Such is the case with The World of Aluna, which is now getting a video game adaption called Aluna: Sentinel of the Shards.
Taking place in the 1500’s, Aluna is a woman fleeing her home country of Spain and hiding out in the New World. While there, she discovers that it’s her actual home and that her mother was a goddess. Sentinel of the Shards is an action RPG that claims it will combine “the deep action-RPG mechanics of Diablo with the revisionist mythology of God of War.” The game will be based on Colombian culture, and will feature Inca lore. The trailer shows off some artwork, along with a brief glimpse of the gameplay, including Aluna using a musket and sword to fight off various creatures deep in the jungle.
Aluna: Sentinel of the Shards is being developed by N-Fusion Interactive, developers of games such as Deus Ex: The Fall and 1979 Revolution: Black Friday, and published by Digiart Interactive. The comic itself is written by actress Paula Garces and originally published in 2009 after Paula realized that many latinos were attending Comic Con, but that there wasn’t much representation in comics themselves. This isn’t Aluna’s first run in games either. In 2011 she was added as a guest character to MOBA Heroes of Newerth, where Paula provided the voice of her own creation. There’s currently no word as if she’ll be returning to voice Aluna for Sentinel of the Shards as well.
Aluna: Sentinel of the Shards will be launching in 2020 on PC, PlayStation 4, Xbox One, and Nintendo Switch.
Are you excited for Aluna: Sentinel of the Shards? A fan of the comics? Going to pick the game up? Let us know in the comments below!