Secret Sorcery, an indie development studio from England have just announced their first title called Tethered. The studio was formed in early 2015 by 4 team members who have collectively worked on titles such as DriveClub and WipEout. In anticipation of coming to E3 next week, they have announced Tethered via the PlayStation Blog.
In Tethered you play as a Spirit Guardian who needs to hunt down Spirit Energy to restore the balance of the islands that you watch over. The cause of this imbalance is the appearance of strange creatures that appear at night. During the day, you will collect resources, and use your Peeps to build up a settlement for the night time. Then during the night, you will have to fight waves of scavengers trying to destroy all you’ve worked to build up.
The aim is for this game to build together, “the best parts of a sand-box experience… and combines them with gentle puzzle mechanics… all the while wrapping you up in a beautifully immersive universe.” Secret Sorcery explained that they took inspiration from Studio Ghibli and Miyazaki when they were creating the art style for the world and working with Norwegian concept artist Espen. The final key element that was taken into consideration was the soundscape being built up around the world with Kenny Young, the sound designer of LittleBigPlanet and Tearaway, lending his experience.
A regular play experience for Tethered would be 30-40 minutes including day and night times. If you want more information on the game then you can check out their official website, Facebook or their Twitter. Tethered will be releasing on the same day as the PlayStation VR in October.
What do you think of the look of Tethered? Is this a VR experience that you are looking forward to playing? Would you prefer this game if it wasn’t a VR experience? Share your thoughts in the comments below!