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It was only last week on To The Green that we discussed Tales of Aravorn: Seasons of the Wolf, but it seems that they have wrapped up their final pieces of work on chapter 4 and released it in full.

Tleas of Aravorn: Seasons of the Wolf is an indie roleplaying game by WinterWolves that follows the story of the twin elves Shea and Althea and takes place in 4 chapters, each of which make up a season. As they begin their journey in the northern village of Ninim they meet their first companion, the friendly ex-mercenary elf Vaelis as things begin to get away from them at home.

They are joined by others throughout, such as the illusionist Riley, the barbarian Krimm, the assassin Chalassa, the bard Jariel, and the special warlock Rowinda. Make friends, form relationships with them as your character (one of the twins, which has no impact on mechanics in the game) interacts with them and the world around them. Romances are there, as one would expect from a Winter Wolves game but are less a focus then in previous games like Loren and are both hetero and homosexual options.

Each character has their own unique class, in addition to the choice of 3 for the twins providing a set of 9 classes in the game and a healthy amount of differences between them in abilities.

The writing in the game from what was seen is solid and the combat system is simple but with enough depth to keep going if it grows as is discussed. Each level up impacts it and a variety of weapons and armours keep you modifying things all game long.

Tales of Aravorn was recently greenlit on Steam but will not be released there until the New Year as Winter Wolves has said they want to avoid the holiday release rush there. They have released it on their site with the price of $24.99, and have a free demo there to try as well that covers the first, and shortest of the chapters. If you are interested in an RPG with a visual novel style of storytelling it may be worth checking out.

Don Parsons

News Editor

I've been a gamer for years of various types starting with the Sega Genesis and Shining Force when I was young. If I'm not playing video games, I'm often roleplaying, reading, writing, or pondering things brought up by speculative fiction.