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Coverage Club: Blasting Off

Coverage Club is our weekly series of smaller impressions in the style of full reviews. Games can range from brand new titles hitting Early Access to older hidden gems that never got…

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Coverage Club: Defense Mode

Coverage Club is our weekly series of smaller impressions in the style of full reviews. Games can range from brand new titles hitting Early Access to older hidden gems that never got…

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Explore A Massive Space Metropolis in Insomnia: The Ark

It isn’t easy to retain the sense of wonder we had in our formative gaming experiences. We tend to become jaded as time goes by, feeling that many games look…

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Beholder 2 Will Make You Empathize with NPCs

Adventure games are evolving. The days where bestselling titles like Day of the Tentacle and Sam & Max Hit the Road reigned are long behind us. While Telltale is still king…

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July 2018 Humble Monthly Overview: Fashion Your Thinking Cap

Along with all of the good that Humble Bundle already brings to the table, they additionally offer players the chance to snatch up a mixed bag of video games for…

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Coverage Club: Tracking the Tanks

Coverage Club is our weekly series of smaller impressions in the style of full reviews. Games can range from brand new titles hitting Early Access to older hidden gems that never got…

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Choose Your Own Urban Fantasy Adventure in Unavowed

When does pixel art stop being “pixel art” and becomes simply art? How many bits or pixels does it take? How much nuance is possible? Wadjet Eye Games’ latest point-and-click…

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Coverage Club: Open Door Policy

Coverage Club is our weekly series of smaller impressions in the style of full reviews. Games can range from brand new titles hitting Early Access to older hidden gems that never got…

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Losin’ and Lovin’ It – My Time With Magic: The Gathering Arena

I remember the first time I played Magic: The Gathering in 1997. My school friends and I heard about a small shop in town that was authorized to sell it,…

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Thief of Thieves Tries to Redefine Adventure Games

How do you keep adventure games fresh? How do you push the limits of point and click puzzle solving? Simple. Have multiple solutions to each puzzle. That’s the philosophy behind…

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