Playing Roles Articles


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Playing Roles: A Star Wars: Knights of the Old Republic Retrospective

Star Wars has always been a marquee property in media. The popularity of the movies to the widespread love for the formerly-extended universe has not waned for over forty years.…

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Highlighting TechRaptor’s Series

Due to our own failings, there may be a large portion of our readers who are unaware of some of our series we have here on TechRaptor. They range from…

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Playing Roles: The Conflict with Combat

Last year, a YouTuber named Kyle Hinckley finished a playthrough of the RPG Fallout 4 on Survival Mode (before it was revamped to be harder) without killing a single character. This…

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Playing Roles: The Problem with Power Gaming

With Dark Souls III out now, we have seen a major influx of folks taking up the challenge and fighting their way through hordes of enemies in a dying world.…

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Playing Roles: The Psychology of Player Agency

How important is player agency in a RPG? For a lot of people, this seems like one of those no-brainer answers, decreeing “very important” to the rafters. Like everything, however,…

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Playing Roles: A Gauntlet Retrospective

From your bird’s-eye view, you see it: a sea of ghosts and grunts, all full health, blocking your path to the exit. The rest of the party is behind you,…

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Playing Roles: A Heroes of Might and Magic Retrospective

In the wake of discussing tactical role-playing games, I would be remiss if we didn’t mention one more cousin to the genre: the Heroes of Might and Magic series. A…

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Playing Roles: On Tactical-RPGs

Some genres of role-playing games tend to be very self-explanatory in what we call them. In the West, we are used to seeing Action-RPGs and Dungeon Crawls mingle with real-time…

Abstract vs Concrete Design Philosophy

Playing Roles: The Philosophy of Design

One of the strangest parts of tabletop culture is the preference to game design, the mechanics that more or less make up the bulk of the game experience. For role-playing…

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Playing Roles: On Co-op and Multiplayer

In October of 2009, Gearbox Software released the game Borderlands, after years in development. A surprise success, Borderlands has gone on to spawn two sequels, a Telltale Games Adventure series…