Interview Articles


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Expanding the World of Tomb Raider: A Chat with Tomb Raider Comic Artist Philip Sevy

While wandering around the artist alley for New York Comic Con 2018, I saw a big picture of Lara Croft. “Oh wow,” I thought. “That’s a big picture of Lara…

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It’s Going to Get Weird: A Chat with Sam Lake and Courtney Hope About Control

I’m super excited for Control. I got to see the game at E3, I got to talk to its director, and when I went to New York Comic Con 2018…

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Platforming Perfection and Competitive Glee: A Chat with Fabraz Company

It’s tough to be both an indie developer and an indie publisher. Apparently no one told that to Fabraz Company. At Play NYC 2018 they brought a pair of games…

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Making Meat Beats For Meat Mechs: A Chat with Extreme Meatpunks Forever’s Composer

I have a real love for the little games you see on itch.io. At one point recently I happened to take a look there and saw Extreme Meatpunks Forever. The…

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Where Raccoons, Furby, Sonic, and Bubsy Meet: An Interview with Ben Esposito

Earlier this year I got to play Donut County, a game I was very hyped for. As I laughed my way through the game, I had to wonder exactly what…

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The Non-Fiction Behind Colorfiction’s Virtual Vacation Simulator 0°N 0°W

I need a vacation. I knew I needed a vacation when I took a trip to Play NYC and honestly had a fun time hanging out in the hotel room…

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Meet Walking Sign Golems and Traffic Knights in Scrap Bringer

Animation and art style can do a ton to bolster a game. One game I saw at Play NYC 2018 was Scrap Bringer, a top-down action beat ’em up that…

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In Starflower I Nuked a Planet to Save it from Wasps

Physics based survival games aren’t exactly a new concept. However, there’s a joy in growing your own eco system. While wandering the floors of Play NYC 2018, Starflower caught my…

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From The Cove to Your Home: A Quick Chat with Tigertron About Jupiter & Mars

If you haven’t seen our best of Play NYC article yet, one of the games chosen for this was Jupiter & Mars. While fellow writer Courtney is the one who…

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Transferring Thoughts to Visuals: A Quick Interview with the Writer and Producer of Transference

When I was at E3 I got a chance to play Transference, the upcoming VR horror game from SpectreVision and Ubisoft. When I finished playing the game, I got a…

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