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The developers of SUPERHOT have released some details about the upcoming free expansion to their game in a Steam Community announcement.

The first new feature coming in the free expansion will be a procedural generation system. The developers state that the game’s DLC levels will adapt to your playstyle and make it more difficult to beat a level by memorizing its details. The developers don’t specify which aspects of the game will be affected by procedural generation.

Secondly, over 20 new locations are planned. Some of the new locations are homages to scenes from classic movies and some of them are original creations.

Lastly, a sort of combo system is being introduced to SUPERHOT. Successfully executing “a particularly badass combo” will reward the player with new things to use in future playthroughs. The combo system seems to use Points that will allow you to purchase boosters such as faster movement as well as less clearly-named ones like “Prototype Vision”. The boosters will go away once you die; this places a stronger emphasis on trying to stay alive as long as possible as opposed to repeating the level until you get it right.

SUPERHOT was a game that had a successful Kickstarter campaign; it raised over $250,000 of its $100,000 goal. Aside from this forthcoming free expansion, the developers of SUPERHOT are also currently working on a VR version. They hope to release it in the second half of 2016 according to an FAQ on posted on the Steam forums.

You can check out TechRaptor’s review of SUPERHOT here. If you’re interested in buying SUPERHOT you can buy it on PC via Steam, the Humble Store, or GOG.com. The game is also available for purchase on Xbox One as a digital download.

What do you think of the upcoming additions to SUPERHOT? Will it make you more likely to buy the game during the 2016 Steam Summer Sale? What features do you feel SUPERHOT may be missing? Let us know in the comments below!


Robert N. Adams

Senior Writer

I've had a controller in my hand since I was 4 and I haven't stopped gaming since. CCGs, Tabletop Games, Pen & Paper RPGs - I've tried a whole bunch of stuff over the years and I'm always looking to try more!