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The Super Smash Bros. mod scene has a new contender, as Super Smash Bros.: Reloaded released May 23, 2016, for use with the latest title in the franchise, Super Smash Bros. for Wii U. While Super Smash Bros.: Reloaded‘s creator, Y.2.K., has said that the mod’s goal is to make Super Smash Bros. for Wii U more “competitive”, he also states that he doesn’t want Super Smash Bros.: Reloaded to become a “spiritual successor” for Project M, the now-defunct Super Smash Bros. Brawl mod that was shut down by its development team on December 1, 2015.

As Super Smash Bros.: Reloaded is only in its first version release, the amount of changes this mod makes to the original Super Smash Bros. for Wii U is limited. The changes that Version 0.2 of Super Smash Bros.: Reloaded has made to Super Smash Bros. for Wii U includes: a custom title screen; “hazardless” versions of stages such as Hyrule Castle 64 and Jungle Hijinks; and Space Battlefield, a battlefield set in space. Future versions of Super Smash Bros.: Reloaded plan to add custom costumes for characters, tournament legal big battlefields, further hazardless stages, custom music and sounds, and a cleaner user interface.

Super Smash Bros. is a franchise that has been featured heavily in the competitive game scene, and has been seen play in professional tournaments such as the Evolution Championship Series (EVO) and Major League Gaming Pro Circuit; the Nintendo Gamecube’s Super Smash Bros. Melee is the game of choice for competitive Super Smash Bros. players, as its mechanics, stages, and player characters all offer a high level of play. Mods like Project M, Brawl-, and Brawl+ were all created with the intent to build on Super Smash Bros. Brawl, which was seen as lacking the competitive qualities found in Super Smash Bros. Melee; for example, the “wavedash” mechanic found in Super Smash Bros. Melee doesn’t appear in Super Smash Bros. Brawl, and Super Smash Bros. Brawl added a “tripping” mechanic that cut down on effective combos and hampered movement.

Currently, the only way to access Super Smash Bros.: Reloaded‘s hazardless stages is to select the “omega version” of the stages in the stage selection menu of the mod, although Y.2.K. has said he plans to change them over to the normal version of the stages in future updates.

More updates are planned for Super Smash Bros.: Reloaded, but Y.2.K. has given no timeline for when players should expect the next updates to the mod. There is also no word if Y.2.K has plans to mod Super Smash Bros. for Wii U‘s sister title, Super Smash Bros. for Nintendo 3DS.

What are your thoughts on Super Smash Bros.: Reloaded? What do you think about the post-Project M competitive scene? Leave your thoughts in the comment section below!


Brandon Bobal

Partner Manager

Brandon writes articles with focuses on video and board games, and Magic: The Gathering. When he isn't doing research for his weekly Magic: The Gathering column, he can be found enjoying the outdoors.



  • Casey

    Cease and desist incoming.

  • Professor_Icepick

    I just kind of wish people would stop trying to make the other Smash games into carbon copies of Melee and just…you know, play Melee?

  • IT IS NOT ME MARIO

    please people stop this
    this is not even news
    why does this even count as news in the first place
    it is not like this is even amazing

  • Galbador

    Just wait and count the seconds until Nintendo wraps its tentacles around this one.
    “Because we love our fans” and sue the shit out of them… HEY~O!

  • Zepherdog

    God forbid people would like to play a game like Melee with the upgrades from more recent titles. Nintendo very definitely doesn’t want to deliver, so it’s in their hands now.

  • Zepherdog

    It’s slow news day, chill.

  • Zepherdog

    Hopefully never since they’re ditching the Wii U and moving on NX, also they probably won’t release a new Smash game in a long while so there’s no competition.

    Needless to say I just hope they keep the project and people working on it under wraps until it’s ready, that way even if nintendo decides to C&D them, once we get a working build released there’s nothing they can do about it.

  • Galbador

    Same here