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Stormworks: Build and Rescue, a game where you create your own sea rescue vehicles from scratch, has been announced by Green Man Gaming Publishing and Sunfire Software in a press release.

Players will set out to save lives on the high seas in Stormworks: Build and Rescue. You’re tasked with managing a sea-rescue service, an organization that rapidly responds to water vessels in distress. Vehicles are created in a block-based building system and can be customized with logic programming as well as cosmetic features such as paint. Whether you create a boat, a helicopter, or something else entirely, your job will be to head out to sea in all sorts of weather to rescue people in distress in the water.

After creating a vehicle, you’ll be tasked with a variety of missions ranging from benign cargo runs in sunny, calm seas to intense rescue missions in the midst of a maelstrom. Whatever vehicle you create, you’ll pilot it yourself in your efforts to move cargo and save lives. The game will feature a day-night cycle as well as dynamic weather, and a physics-based displacement-buoyancy system will make navigating rough seas all the more challenging.

No release date or price has been announced as of yet. The game will initially release in Steam Early Access. In the meantime, if you’d like to pre-purchase Stormworks: Build and Rescue you can do that over at Green Man Gaming [Affiliate Link]. You can also add it to your Steam wishlist by heading over to the game’s Steam Store page.

What do you think of Stormworks: Build and Rescue? Does the idea of running your own sea rescue service appeal to you? Do you think there will be flexibility in choosing the right tools for the job or do you think players will create a jack-of-all-trades vehicles good for any scenario? Let us know in the comments below!

Disclosure: TechRaptor has a partnership with Green Man Gaming, the publisher of the game. They provide monthly discounts for our Pack Hunter members.


Robert N. Adams

Senior Writer

I've had a controller in my hand since I was 4 and I haven't stopped gaming since. CCGs, Tabletop Games, Pen & Paper RPGs - I've tried a whole bunch of stuff over the years and I'm always looking to try more!


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