I don’t often play games that you could describe as a “first-person narrative”. Still, something about The Station drew me in. A sci-fi mystery set on a space station that floats just above a potentially hostile alien planet? Yes, please.
In summary, The Station is a worthy addition to the ever-increasing list of so-called “walking simulators”. However, it isn’t without its faults. It may not be as emotionally investing as the best in the genre but both the gameplay and story were intriguing and simple enough to keep me playing until the very end. The questions asked by the plot were compelling and interesting. To my surprise, they even had me thinking about them well after the game had ended.
The moment to moment interactions are simple. Players have to obtain items, solve logical puzzles and keep a firm eye out for hidden clues. This all adds to an experience that didn’t feel at all lackluster. It takes less than two hours to complete, but not once did I feel as if The Station wastes the player’s time.
I mentioned the term “walking simulators” before and although the term may sound somewhat pejorative, I was surprised to find out how much I enjoyed this game – even with the small faults within the story, characters and length the overall title. It was a charming experience. As of the writing of this article, I’ll be keeping a close eye on the developers, eagerly awaiting their next project and I do hope it becomes a success.
I won’t say anymore but if you’re looking for a neatly packaged and digestible story, that looks great and plays well then, The Station may be for you.
Our The Station review was conducted on PC via Steam using a copy provided by the developers. The game is also available on both PlayStation 4 and Xbox One.
Although you won’t be spending much time on The Station, the overall experience is nothing short of intriguing and enjoyable.
- Strong Atmospheric Setting
- Intriguing Narrative
- Logical Puzzles
- Too Short
- Underdeveloped Characters
- Out Of Place