Today, Eric Barone, the developer, and creator of Stardew Valley, announced that he would be putting his next game on hold to focus on Stardew Valley‘s 1.4 update and forming a development team for the title.
… So I’ve decided that I’m going to form a team to help me work on future Stardew Valley content. The update I’m working on right now (1.4) will be another solo update, but after that I hope to have a team in place that I can work closely with on future content.
The reason for forming a team is that Barone is to”take [off] some of the workload”, especially considering that as of today, he has assumed control of the Stardew Valley releases on PC, Mac, Linux, Xbox One, PlayStation 4, and PS Vita. In effect, as of today, he is self-publishing on every platform except for Nintendo Switch and mobile devices. Barone still says that he wants to have a “very active role” in the future, but mentions that a development team would serve to lighten the load when it came to programming, fixing bugs, pixel art, or administrative/business work. For things such as music or writing, Barone does not want to ‘hand over’ to another developer.
Barone also reconfirmed that the French, Korean, Italian, and Turkish translations are in the works, although they might not release until early next year. The 1.3 multiplayer update is still in the works for the Xbox One and PlayStation 4, and the present issues with the Nintendo Switch version of the patch will be addressed. Work on the issue with the PS Vita version was also pledged to the continue.
Barone also announced that starting next year, he wants to do something different:
The new game that I’ve been working on (still secret) is currently on hold while I work on Stardew Valley. But I really want to work on both, so my plan in 2019 is to form a team to help me maintain & update Stardew Valley, so I have time to work on my new game as well as Stardew.
What do you think of this news? Have you been playing Stardew Valley? Have you played it? Let us know in the comments!