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Star Shelter, a new virtual-reality survival game developed and published by Overflow, is coming to Steam Early Access on October 12, 2017, according to a forum post on the game’s Steam Community discussions board.

Players will have to survive in a randomly generated spaceship in the midst of a stellar graveyard. You’ll have to manage your hunger, oxygen, power, and sleep all while making an effort to repair your ship and escape the area before one of the many calamities in space destroy you. Aside from environmental hazards, enemy drones will attack you and your ship; you’ll have to fend them off with your pistol before they do too much damage. Players will be guided by a voiced AI that will alert them to problems and assist them with the game’s mechanics. Have a gander at the game’s trailer to see what Star Shelter is all about:

Space: the final frontier… and also your final resting place if you don’t shoot that incoming comet.

The trailer tells you a good bit about the feel of the game, but if you’re looking for more detail-oriented information you can check out the developer roadmap that shows what’s already in the game and what’s planned to be added in future patches. Like many survival games, the first version will be rather light on the story and give players a sandbox to play around in. Three biweekly patches are already on the board with plans for additional content.

If this latest title by Overflow sounds like your kind of jam, head on over to the Steam Store page for Star Shelter and add it to your wish list. It releases on Steam for the HTC Vive and Oculus Rift on October 12, 2017, for $14.99 or your regional equivalent.


Quick Take

Man, this is the kind of game that makes me wish I owned a VR headset. It looks really cool and it seems like a good price. I just hope that they will stay on track and complete the game. Looks like there’s gonna be yet another space survival game out there for the enthusiasts to enjoy.

What do you think of Star Shelter? Does it look like a compelling VR experience to you? What kind of mechanics would you like to see in this type of game? Let us know in the comments below!


Robert N. Adams

Senior Writer

I've had a controller in my hand since I was 4 and I haven't stopped gaming since. CCGs, Tabletop Games, Pen & Paper RPGs - I've tried a whole bunch of stuff over the years and I'm always looking to try more!


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