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Controversy and problems are nothing new to Hello Games since the launch of their space game No Man’s Sky. Between confusion over multiplayer, pc launch issues, data mining, and more there’s been plenty to talk about since the release last week.

The most recent controversy, however, has nothing to do with any of those. Instead, it begins with a recent interview Sean Murray had with Red Bull, where he stated unequivocally, “there will be no paid DLC, just patches”. In fact, to ensure context, here is the whole quote from that part:

“We do want to add a ton of features, like we’ve just discussed: Freighters, bases, these type of things. But we want to do it for free. You’ve paid for the game, so you should get this stuff without paying even more money. So no, there will be no paid DLC, just patches.” – Sean Murray

That seems rather clear, that the game would be supported in a Terraria like manner, where the game has no expansions but instead relies on continuing sales to keep updates. While it’s not a sustainable model necessarily for a big studio, for a smaller one it may very well be for a period of time. That is especially so when you consider that No Man’s Sky opening week has been spectacular for an indie title. On PC, we still lack detailed numbers for opening day sales until tomorrow sometime when Steam Spy’s stats sure up, but the concurrent player base peak was over 212k. To give some perception, here is the list of top all-time peak games on Steam, sorted by all-time peak concurrent users, wherein No Man’s Sky ranks 5th.

  1. Dota 2 – Peak: 1 295 114
  2. Counter-Strike: Global Offensive – Peak: 854 801
  3. Fallout 4 – Peak: 472 962
  4. Grand Theft Auto 5 – Peak: 364 548
  5. No Man’s Sky – Peak: 212 613

There is no release this year on PC that has been hotter on Steam. Titles like XCOM 2, DOOMStardew Valley and more have only a fraction of the concurrent player base peak that No Man’s Sky hit at launch. On PlayStation 4 numbers are a bit murkier, but we do know for the UK retail market on PlayStation 4, it had the second biggest opening for the system, behind only Uncharted 4: A Thief’s End

However, despite all the indicators pointing to a large opening sales weekend, it took only days for Murray to back away and state that there may indeed be Paid DLC in the future for No Man’s Sky. In an interview with the Daily Star, after saying that they plan on bringing a lot of new content and features to the game continuously, he refused to rule out paid DLC in the future.

He explained, “Maybe in the future there’s some reason why we just couldn’t possibly afford to do a certain feature without charging for it” to them regarding the topic, and said that he was “perhaps naive” to suggest it would be nothing but free updates post-launch.

What do you think about No Man’s Sky player size? What about this whole situation regarding the future of the game? What would you like to see added? Share your thoughts in the comments below!

More About This Game

Don Parsons

News Editor

I've been a gamer for years of various types starting with the Sega Genesis and Shining Force when I was young. If I'm not playing video games, I'm often roleplaying, reading, writing, or pondering things brought up by speculative fiction.

  • Garbagio Dumpsterino

    Spineless bastard. Can’t get a straight, honest answer out of him.

  • BurntToShreds

    To quote the great M. Bison, this is delicious! How much more will they renege on? How many more lies will be uncovered? I can’t wait to find out!

  • No one ought to be surprised.

  • OldManGamin72

    Hardly the first game company to say, in effect, “read my lips- no raised taxes” and then do so when they get where they want. It’s sad when they think we believe them- we know better.

    But for me, I’d be happy with the ability to map a planet and see it as an overview. Maybe I’m not far enough in the game, but right now the lack of that ability sucks.

  • Rakeela Deskairn

    I don’t care if they do patches or DLC for more content, but I hope they do some patches for stability and performance optimization. The content I’d like to see is the content already in there, but more of it. Let me stand atop a mountain and look down at a living forest!

  • AD1980

    If Peter Molyneux and Randy Pitchford had a baby…

  • coboney

    Peter and Todd Howard.

    Let’s be fair here.

  • ParasiteX

    He hyped up a $20 game made by 15 devs. To look like a AAA $60 game made by 150 devs.

    And now he is still considering cramming down payed DLC down his mindless fans throats?

    It’s one of the most shallow games i have ever played.. and im a huge space sim fan..

    If you want a fun game, with similar style and feel as No Mans Sky. That has far more content and things to do. And also costs a lot less. Then Check out Subnautica. Still in Early Access. But far more content than Lag Mans Sky

  • ParasiteX

    Everyone: Does the game have Multiplayer?

    Sean: Maybe

  • ParasiteX

    Heeey. Don’t you forget good ol’ Todd “The Toddler” Howard. Because he sure knows how to get it to just work 😉

  • ParasiteX

    You see that mountain over there? You can climb that…. after you buy the DLC.

  • coboney

    That would require Sean actually responding to that question. More like talk about another topic or go silent.

  • ParasiteX

    He is a true master at dodging questions.

  • Malcolm_Ecks

    Not really. Lots of gaming journalists are as spineless as MSNBC reporters interviewing politicians. They don’t want to push the issues they should because they don’t want to lose access to interviews>

    Dem clicks bring home the bacon.

  • Casey

    “While it’s not a sustainable model necessarily for a big studio, for a
    smaller one it may very well be for a period of time. That is especially
    so when you consider that No Man’s Sky opening week has been spectacular for an indie title.”

    A 60 dollar indie game.

    A 60 dollar game with heavy E3 marketing and a splash screen that boldly announces

    “Sony Santa Monica Studio.”

    Nope, not buying any more lies with this shit heap.

  • Casey

    They already did. They followed the Arkham Knight formula to a T when it came to their pc port.

  • Version_8

    Mmm, bacon!

  • Is Sean Murray a game developer or a politician?

  • Elilla Shadowheart

    Use fire then smash melted remains with hammer and call it complete?

  • Hat

    Stop buying shitty games from shitty devs.

  • Lrpasody

    They had a test patch after the first night. Steam beta code 3xperimental. It fixed all my performance issues.

  • Lrpasody

    Steam beta code for patch to fix performance issues 3xperimental.

  • jaygerbomb

    I’d still vote for him over Clinton or Trump at this point.

  • Reptile

    Agreed, I got Subnautica and it is awesome, then I tried No Man’s Sky and it all looked “meh” in comparison. I Think mostly because as Subnautica map is considerably smaller interesting things are more concentrated and accessible.

    But if people don’t want Subnautica because it is underwater and they want a space sim, then X3 Terran Conflict still stands strong, even not having planets its gameplay is far more complete.

  • Reptile

    He would say “Hey hey look here, a bazilion planets!!”

  • Reptile

    At least Clinton has E-mail multiplayer and Trump has a wall building gameplay.

  • jaygerbomb

    Ooooh, I like the idea of a Trump tower defense game. Someone make that NOW.

  • jaygerbomb

    Yeah, I like the X series, but NMS sounded REALLY appealing to me with being able to land/explore planets, see strange new creatures, etc. But I’ve said all along, it was going to end like Spore – a ton of wasted potential, because it’s trying to do too much and doesn’t have any real focus.

    I might have to try Subnautica though – I’ve heard of it, but never paid much attention to it. Looks interesting though. And better priced than NMS.

  • Robert Grosso

    We reported on the test patch earlier. It is apparently doing some good at the moment.

  • Zepherdog

    It’s Sony’s fault, that’s for sure. All this recent barrage of paying spineless reviewers and false premises are not new to them, whether it’s from Sony Pictures or SCEA.

  • Scootinfroodie

    The issue is that the time taken to make procedurally generated planets and snake-buffalo-spiders functional is time that could have gone into meaningful gameplay. An indie studio only has so much time and resources to output a product, AAA patron or no.

    That’s why my reaction to any extremely ambitious project, especially an indie one, is to doubt the quality of the end product, and I’ve yet to feel especially incorrect on any of them

  • Riddle

    They were “perhaps naive” for saying this game with 3 feet of depth would flesh out content with free patches.

    And we were perhaps naive for believing you Murray. What a load of bull. They got a taste for money with astronomical sales based on the benefit of the doubt. And now “DLC” is back on the table. We’ll remember this next time you want us to buy your game.

  • Rakeela Deskairn

    Thanks for the info.