It’s Saturday, and that means it’s time for another Screenshot Survey. Every week, we take a look at a few cool new games in the works by game developers tweeting with #ScreenshotSaturday. For even more games you might be interested in, check out this hashtag on Twitter.
This week I bring you some spoopy ghosts, amassed armies, weird monsters, and a couple of big ol’ exosuits. If you’re interested in any of these games, be sure to give the developers a follow on Twitter or check out their official websites.
Midnight Ghost Hunt
Have you ever played Prop Hunt? A Garry’s Mod favorite, Prop Hunt has one team playing as props while the other tries to find and kill them. However, its almost always a game mod for other games. At least, until now, with Midnight Ghost Hunt. Announced during the PC Gaming Show, it’s basically a full game based around Prop Hunt.
— Midnight Ghost Hunt 👻 (@NightGhostHunt) August 3, 2019
More importantly, you can be a lamp, then hurl yourself at some random Ghostbuster wannabe and knock them flat. You don’t mess with ghosts, and this is an important lesson that these losers need to learn. Ghosts always win. Nerds.
OK, let’s say you want some tactics but you don’t want anime dating. So Fire Emblem is right out. How about Advance Wars? Ha, good luck, I don’t see a new one of those anywhere. It’s time to turn to the indie side. Wargroove was great, but we need more. Thankfully it looks like Warlord: Attrition is providing exactly what we need.
I've been working under the hood on AI and tactics. Variable attack value if unit is flanked/surrounded. Same with defense value for secure flanks! #screenshotsaturday #gamedev #indiedev #gamemaker #indiegames pic.twitter.com/WlOoE5gjwo
— KoshaStudios (@KoshaStudios) August 3, 2019
Look at those little guys running into each other and making numbers pop up. It looks genuinely satisfying, and I keep getting a real kick watching it happen. Warlord: Attrition has you avenging your dead king by commanding armies around to fight other armies. There’s also wizards that can drop ice storms, and you can take prisoners. What more do you need?
If you have a name like Johnny Chainsaw that means you’re going to strap a chainsaw to your arm and slay some people, right? So you would think, but maybe that’s not always the case. In comes Johnny Chainsaw, an adventure game where you lack the ability to jump. This is probably because of your giant balls for actually going forward with keeping the name “Johnny Chainsaw.”
Currently working on Morgan's character introduction in one of the levels. Need a good *thwamp* sound effect when latching on the glass. #screenshotsaturday #madewithunity #unity3d #blender3d #character #animation #gamedev #indiegamedev #indie #game #gamedev #sound #miniboss pic.twitter.com/CHs5Ka7BFp
— Johnny Chainsaw (@johnny_chainsaw) August 3, 2019
Here we get to see the introduction of a new character, in a sequence that’s hilariously creepy. There’s just something about a monster sticking its face to the glass that works so well. As the tweet says, it still needs the appropriate noise to go with this, but something about this goofy animation has me interested in checking out more.
Johnny Chainsaw is currently set to come to PC at an unannounced date, with PlayStation 4, Xbox One, and Nintendo Switch ports tentatively planned.
OK, that’s enough peace. It’s time to shoot your friends. ExoCorps has you flying around in the goofiest exosuits I’ve ever seen, and shooting people like crazy. You got guns, more guns, missiles, explosives, bombs, and I’m sure we can probably negotiate a sword into the game somewhere if you want.
— Sam Seltzer-Johnston (@sbseltzer) August 3, 2019
Honestly, everything about this reminds me of some awesome combination of Ace Combat and Armored Core. It’s like they managed to perfectly create a UI and combat system that plucks at all of those childhood memories of how those games played. Combine this with some sick weapons and awesome flying around, and I think I’m very much into what ExoCorps is selling. Now I just need to not die, because I will die. A lot.