If you had told me a month ago I would be recording a video talking about why the next flagship title in the Resident Evil series is worth looking into, I would have called you crazy. Had you told me I would be sitting in a small room playing the next Resident Evil game in VR, I would have died from laughing. Yet here we are. Resident Evil 7 Biohazard or Biohazard 7 Resident Evil (which is a much more fitting name) is here, and it’s changing everything you expected about the franchise. Gone are the boulder punching, windmill kicking, master of lock picking heroes we’ve come to know and love. Instead, this time around you’re left exploring a disgusting and evolving house trying to figure out what exactly went on and, more importantly, how to get the hell out. To put it quite simply, Capcom finally achieved what they’ve never been able to do with the series. It’s scary.
This reboot of sorts is exactly what the series needed. As a long time fan of Resident Evil, I was ecstatic to see the series return to its horror roots in a big way. Instead of shooting your way through hordes of zombies and tentacle monsters, Resident Evil 7 trades out that red 9 for a flash light, and if you’re observant, an axe. That being said, this game is still full of familiar Resident Evil elements. The umbrella logo on the photograph, the chime that plays when you pick up an item, stitches and pulleys that lead to hidden doors, and the oddly familiar voice on the phone. Resident Evil 7 is definitely a reboot in the sense that 4 was to the games prior to it. It’s not a full on hard reset of the series, and I’m sure were going to see more familiar faces as the game goes along, but for now this is a perfect way to reintroduce Resident Evil to a post PT world.
Is the game worth checking out? Absolutely. Is it worth getting into the hype? We’ll find out in the coming months, but as of now, its looking like Resident Evil 7 is exactly what the series needs.
Resident Evil 7 is scheduled to release on PC, PS4, PSVR and Xbox One on Jan. 24, 2017