Releasing on PlayStation 4, PC, and Xbox One, Capcom’s full-fledged remake of Resident Evil 2 has shipped 3 million copies worldwide in its first week of release. 4.7 million people downloaded its promotional “1-Shot demo” as well.

The original game came out in 1998 and sold 4.96 million units while becoming the fourth best selling Resident Evil game in the entire franchise. As of this writing, the whole series has sold up to 88 million units since 1996 when the first game appeared.

Capcom’s used its RE Engine to recreate Resident Evil 2. This development platform enabled the development team to create upgraded “visual effects and photo-realistic graphics.”

Twenty years since its debut, Resident Evil has remained Capcom’s flagship series. Its previous title, Resident Evil 7: Biohazard, came out in January 2017 and has since sold 6 million units. Analysts expect Resident Evil 2 to perform similarly. Also, Resident Evil 2 is Capcom’s biggest launch in 2 years, with 7 being the previous record to beat.

Sales will undoubtedly benefit from the free DLC coming to the game this February 15th. Revealed via a Twitter post, “The Ghost Survivors” tells the story of “three unfortunate souls who never made it out of Raccoon City.”

With such great reception, we can expect other remakes of older Resident Evil games. While it didn’t receive as much of an overhaul, the first title was ported to modern consoles in 2015. The fan-favorite Resident Evil 4 followed suit in 2016.

While 5, 6, and 7 are newer releases, Resident Evil 3: Nemesis has seen no attention from Capcom. It released during the PlayStation/Gamecube era but hasn’t seen the light of day on modern systems. It is playable, however, via PlayStation network much like other older titles.

Hopefully, we’ll continue to see full-fledged remakes of older classics. This generation has already brought back Crash and Spyro to great acclaim, with Crash’s racing spin-off coming this summer.

What do you think of Resident Evil 2’s performance? Have you S-ranked all of the campaigns yet? Let us know in the comments below!

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Max Moeller

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Blockchain/cryptocurrency and gaming journalist. Feels most at home with a controller and something to learn about. Likes emerging things.



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