Rainbow Six: Siege gets Massive Mid-Season Update Sept. 13

Published: September 12, 2016 8:23 PM /

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Rainbow Six Siege Logo

Rainbow Six: Siege is getting a major update only a month and 11 days into its third season and the update features major changes to three operators, new weapon's attachments, gadgets, balancing, bug fixes and other background changes.

According to the Rainbow Six Siege's blog, in patch 4.2 Twitch, Blackbeard, and Doc get their operator skills reworked. Twitch's standard shock drone is replaced and doubled in the form of two faster, less visible shock drones she can switch between, with one available during the defender's preparation phase. Blackbeard's rifle mounted shield has been replaced in the form of two rifle mounted shields he can switch between, both significantly weakened in the amount of damage they can absorb. Doc's revive gun has been altered to heal teammates 40hp and can even over-heal a full health teammate up to 120 health that gradually falls back down to the maximum of 100.

Along with changes to three operator's skills, the update introduces the Claymore mine for attackers Glaz, Thatcher, Thermite, and Twitch. Claymore mines can be used to cover an attacker's flank in case any defenders get pushy.  Defenders Castle, Caveira, Rook and Smoke received the impact grenade. The impact grenade explodes quickly upon touching any surface and can be used offensively or to open up holes in the walls for strategic peeking. Additionally, the muzzle break and the heavy barrel have been added in as new weapon attachments. The muzzle break can be added to most weapons in the game that feature muzzle attachments and reduces first shot inaccuracy when equipped. The heavy barrel can be equipped to select sub-machine guns and assault rifles, and it reduces damage falloff at range, in exchange for the penalty of increased recoil.

Rainbow Six: Siege 4.2 Weapons update
Increased Weapons Damage

Alongside a  lengthy list of weapons balances and changes comes a change to how the game handles team killers. The amount of team kills a player is allotted before being automatically kicked has been reduced, and it is especially reduced at the beginning of each round. The blog states that Ubisoft hopes to combat in game bullying by automatically kicking players from matches that repeatedly kill the same teammate.

Patch 4.2 releases tomorrow, Sept. 13, and the full list of changes can be found here.

Patch 4.2 has a significant number of changes to several operators, who do you think got the most significant changes, Doc or Blackbeard? State your case in the comments. 

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