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Thanks to a detailed report by “dogshep” on the Division subreddit, those planning on streaming The Division over the next several weeks may have avoided major problems. Because unfortunately, it looks like Ubisoft’s implementation leaves a hole or two that can be exploited in terms of , in particular with being able to see the IP of a person while in the game voice chat. For some, that won’t be a problem, but for others, in particular streamers, it will open up a world of problems.

As noted on the Reddit thread, dogshep indicates that when using the in-game voice chat, the Division shows the public IP of the person who’s doing the chatting. In particular, it uses UDP and port 33500 to send the voice directly to all players in the group and surrounding areas through proximity communications. Free tools such as Wireshark would be all that is needed for the average person to find out that information.

Sample information shown uploaded by reddit user dogshep.

Sample information shown uploaded by reddit user dogshep.

It is recommended for those streaming the game to use a service such as Discord, which doesn’t have the problems in question, and disabling the in game voice chat entirely. Luckily, Ubisoft did put that option in the game, although it’s made sorta clear with the text that they knew that this would be a problem from the get go.

On further inspection....this option saying that you put your public IP out sorta stupid.

On further inspection….this option saying that you put your public IP out there….is sorta stupid.

For those unaware, your IP address is a way of showing yourself on the internet. While it can’t translate into a physical location, this information can be used to attack streamers via DDOS, which obviously will affect the way they can do business, if they are being attacked.

Quick Take

Ubisoft, are you freaking serious? That’s some basic level networking problems right there. With the rise of swatting and DDOS in today’s streaming the world, the last thing that the twitch community needs is someone to get their hands on this basic information, that can lead to even more problems. I thank dogshep for pointing this out, and he should be given all the credit in the world. I’m just hear to pass along the message, as it’s important for those involved. 

More About This Game

Shaun Joy

Staff Writer

YouTuber Dragnix who plays way too many games, and has a degree in Software Engineering. A Focus on disclosure on Youtubers, and gaming coverage in general.

  • SomeCollegeStudent

    … Seriously Ubisoft? WTF?

  • Nicki Ashley

    Gravy, talk about rookie mistake Ubi. I’m sure they will patch it though. They want the revenue that streamers generate.

  • Dom The Elegy

    How the shit do you overlook something like this? Does Ubisoft legit not have any people who have used a PC before? Is their whole programming department just a bunch of doods chiseling 1s and 0s in stone tablets?

  • Bo Nana

    Ubisoft, making a rookie mistake that screws over their consumers? Who could have seen that coming?

    That was sarcasm, if it wasn’t clear.

  • AeluronLightsong

    I don’t even understand how Ubi can make such foolish mistakes.

  • Kev Lew

    so, not just a mediocre cover shooter but a damned security risk as well. This is basic level stuff and Ubisoft manage (yet again) to grab defeat from the jaws of what should be an easy win. Yes the game is making a load of money right now but so did destiny and we all saw how that faired in the public eye before the first expansion content came out.

  • Kev Lew

    Every time I think “maybe I should give Ubisoft a chance” they pull this stuff on a game that may not suck once patched and content complete. So far the only games I have bought from them in 4-8 years is grow home and far cry 2, both on deep discount.

  • Bo Nana

    Ubisoft desperately wants to be the new EA. Minimal effort for maximum profit. Unfortunately, they’re not quite as good at it as EA is. After all, it’s ‘minimal effort’ not ‘no effort at all’. They don’t seem to get that.