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After a few false starts regarding the PC release date of NieR: Automata, Square Enix has announced that NieR: Automata will be releasing on PC March 17.

The sequel to the cult-hit NieRNieR: Automata, is the result of a collaboration between Square Enix and Platinum Games after Square decided to let creator Yoko Taro work on a sequel for NieR, with the stipulation that the gameplay had to be better. Platinum was brought in for that purpose, due to their experience in working on combat systems and energetic high impact combat in games like Bayonetta.

The PC version of NieR: Automata will be releasing a week later than the PlayStation 4 version is anywhere, with the PS4 version releasing in North America on March 7 and in Europe on March 10. That being said, the PC version still does get a Day One Edition for those who pre-order it, and it has an exclusive piece of fluff content compared to the PlayStation 4 release. The “Valve Character Accessory” gives you a special eye patch that has a valve on it and is purely cosmetic. There are also, as part of the Day One Edition, a Machine Mask Accessory, a Grimoire Weiss Pod, a Retro Grey Pod Skin, a Retro Red Pod Skin, and a Cardboard Pod Skin.

For those wondering, the Steam Page has the system requirements up for the game if you are considering picking it up when it releases.

Minimum:

OS: Windows 7 /8.1 /10 64bit
Processor: Intel Core i3 2100 or AMD A8-6500
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 770 VRAM 2GB or AMD Radeon R9 270X VRAM 2GB
DirectX: Version 11
Storage: 50 GB available space

Recommended:

OS: Windows 8.1 /10 64bit
Processor: Intel Core i5 4670 or AMD A10-7850K
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 980 VRAM 4GB or AMD Radeon R9 380X VRAM 4GB
DirectX: Version 11
Storage: 50 GB available space
Nier: Automata‘s preorder bonuses are also available on other sites that sell Steam codes, such as Green Man Gaming (affiliate link) where it is for sale for $59.99 like on Steam, and releases on March 17.
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Don Parsons

News Editor

I've been a gamer for years of various types starting with the Sega Genesis and Shining Force when I was young. If I'm not playing video games, I'm often roleplaying, reading, writing, or pondering things brought up by speculative fiction.