The Microsoft E3 show was pretty intense this year, with the announcement that Double Fine was acquired by the tech giant, as well as reveals for the new Blair Witch game which totally went and stole the show. However Microsoft sort of snuck an announcement under the radar regarding their newest Xbox Game Studios developments. In a blog post mostly regarding Double Fine that was posted on June 9th, the company revealed that an entirely new studio had been formed to develop future Age of Empires games.

As well as briefly talking about the new studio, Microsoft wanted to make it clear that they were committed to focusing on future Age of Empires development “to ensure that its legacy on PC continues in service of the passionate community of faithful fans.”. The new studio is being headed up by Shannon Loftis, who was the general manager for Microsoft’s global publishing division before heading up the studio.

Along with the news that Age of Empires 2 Definitive Edition, E3 2019 was a great time for fans of the series, with Microsoft wanting to confirm their recommitment to PC gaming as a whole, as well as showering some much-needed love on Age of Empire fans. Despite the announcement of the Age of Empires 2: Definitive Edition it was clarified that the game’s HD edition would remain available on Steam to keep the fans of the game happy according to Burt Beeckman, co-founder of Forgotten Empires who is contributing to the definitive edition. With the development of Age of Empires 4 ‘making good progress’ according to the vice-president of gaming at Microsoft Phil Spencer, it seems like there’s much to be exciting about for fans of the RTS series.

What do you think about the new Age of Empires studio being formed? Are you enjoying the attention that PC gaming is getting from Microsoft? Let us know what you think in the comment section down below. 


William Worrall

Staff Writer

I'm Will and I'm a UK-based writer who went to film school before realizing writing was more fun than film-making. I've written for a number of gaming sites over the past few years of my writing career, including Cliqist, Gaming Respawn, and TechRaptor. I also produce videos for my own channel (Mupple) as well as Cliqists popular YouTube channel. I've covered industry events such as EGX and am hoping to break into narrative game writing in the future.



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