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Greetings, TechRaptor readers and fellow Magic: The Gathering fans!  Welcome to the second day of our ongoing Eldritch Moon spoiler coverage.  If you’re just joining us, make sure to check out our previous threads covering spoilers from Wizards of the Coast for Eldritch Moon from yesterday and last week.

All of today’s spoilers are courtesy of Wizards of the Coast.  Our first batch of spoilers concerns the rares that will be found in the Eldritch Moon Intro Packs – this artwork will only be found in the Intro Packs, not in booster packs. 

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The first card is Sanctifier of Souls, which gets a temporary buff whenever another creature enters the battlefield.  For two generic mana and one white mana, and exiling a creature card from the controller’s graveyard, the controller gets to put a 1/1 white Spirit creature token with flying onto the battlefield.

Ulvenwald Observer is the typical big, bulky creature that green favors, but whenever the player that controls has a creature with toughness of four or greater die, they get to draw a card.

Niblis of Frost has Prowess, a Tarkir block mechanic that was well received by players.  Whenever the player that controls it casts an Instant or Sorcery spell, it gets +1/+1 until the end of turn.  It additionally taps target creature that the opponent controls, and doesn’t untap until the opponent’s next untap step.

Assembled Alphas punishes the opponent for recklessly blocking or attacking into it; whenever Assembled Alphas is blocked by an opponent’s creature, or blocks an opponent’s creature, it does 3 damage to both the creature’s controller and the creature that it blocked or was blocked by.

Finally, Noosegraf Mob enters the battlefield with five +1/+1 counters on it.  Whenever a spell is cast, a counter is traded out for a 2/2 black Zombie creature token.

As a reminder, Eldritch Moon will be the last time Wizards of the Coast will be using Intro Packs. Starting with Kaladesh, there will instead be two Planeswalker-focused decks per set.

The next two spoilers are from today’s Wizards of the Coast article on card design and evolution, the first of which is Lone Rider.  At first glance, Lone Rider doesn’t appear to be very impressive.  The low toughness means that most of the time, players will have to spend resources protecting it for it to have any value.  However, if the player keeps it alive long enough to gain three life in a single turn, it’s flip conditions will be met and it will become It That Rides as One, an impressive 4/4 Eldrazi Horror with a multitude of useful combat abilities.

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The other spoiler from this article is the Grizzled Angler.  When players tap him, he puts the top two cards of their library into their graveyard – a useful way to enable Delirium, if a player’s deck relies on that mechanic.  Whenever a colorless creature card find it’s way into the controller’s graveyard, Grizzled Angler flips into the Grisly Anglerfish, which can force all of the opponent’s creatures to attack.


The final article from Wizards of the Coast today focuses on cards that are stronger when multiples exist in the graveyard.  Both Take Inventory and Galvanic Bombardment are lackluster in low quantities but become much more threatening after the graveyard accumulates a few copies.  In the Limited formats, where players aren’t restricted to a maximum of four copies of a card per deck, they can both be immensely dangerous to play against.  The article describes Take Inventory and Galvanic Bombardment as “fixed” versions of Accumulated Knowledge and Kindle, respectively, so players may see a cycle of “fixed” graveyard matters spells in Eldritch Moon.

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The German Wizards of the Coast twitter account (and later the European account) put out what appears to be the final evolution for Delver of Secrets and Aberrant Researcher.  Docent of Perfection creates a 1/1 blue Human Wizard token every time an Instant or Sorcery spell is cast by its controller; when there are three or more Wizards under the player’s control, it flips into the Final Iteration, which not only carries over the token-making ability, but gives all Wizards under the player’s control +2/+1 and flying.


Today’s final spoiler comes to from an article by Damien Leloup on the French website Le Monde.  His spoiler card is Influence d’Emrakul, or in English, Influence of Emrakul.  Thanks to reddit user DizzyDrone, there is an English translation for this card: “Every time you cast a Eldrazi creature spell with a converted mana cost higher then or equal to 7, draw two cards.”


Stay tuned to TechRaptor for continuing coverage of Eldritch Moon spoilers and all things Magic: The Gathering.

What are your thoughts on today’s spoilers?  Do you see anything you would be interested in playing in Limited or Constructed formats?  Let us know in the comment section below!

Brandon Bobal

Partner Manager

Brandon writes articles with focuses on video and board games, and Magic: The Gathering. When he isn't doing research for his weekly Magic: The Gathering column, he can be found enjoying the outdoors.

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