Little Nightmares 2 Announced

Ron Welch / August 20, 2019 at 12:30 PM / Gaming, Gaming News   /   Comments

Put on your raincoats and turn out the lights because developer Tarsier Studios and publisher Bandai Namco have just announced Little Nightmares 2. The sequel to the claymation-stylized indie horror title will be available on Xbox One, PS4, Nintendo Switch, and PC sometime in 2020.

Little Nightmares 2 offers a new setting outside of The Maw (the ship from the first game). Players will venture onto dryland, exploring a dark wilderness and a smoky city, “distorted by the humming transmission of the Signal Tower.” The trailer suggests TV static from a menacing Combine-style tower turning people on the mainland into zombies. New lands also bring new enemies, such as the sadistic (and very human-looking) Teacher. The trailer also shows off a masked butcher/huntsman monster.

Aside from new environments, Little Nightmares 2 promises greater emphasis on storytelling and the relationship between characters. Players take the role of Mono, a little boy with a paper sack on his head. Six, the girl in the raincoat from the first game, joins Mono as an AI companion.

The children must work together to solve puzzles and evade monsters. It is unclear how the AI companion will work. The trailer shows Six offering her outstretched hand from the other side of a treacherous leap. It seems Six will not be available as a co-op character. After all, horror is more effective alone.

As the player character, Mono can pick up items scattered about the world, which will apparently make puzzles and monster encounters more complex. The trailer shows Mono using a ladle to bash a creature’s to pieces. Little Nightmares 2 will strike a balance between traditional stealth gameplay and quick thinking.

What little we’ve seen of Little Nightmares 2 is both haunting and frightfully intriguing. You can watch the full trailer below.


Ron Welch

I love dissecting game design, seeing what works and what could be improved. While RPGs, shooters, and strategy games are my favorites, I'll tackle just about anything. I also do voice overs, make an award winning wing sauce, and (formerly) write about post-apocalyptic goodness.



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