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Interplay, a long-troubled game publisher and one-time developer, has seemingly hit the end of the road and is now selling its entire library of “video game assets and intellectual property,” which marks the final nail in the coffin for a company that was a powerhouse in the gaming industry from the late 80s to the early 00s.

The last few years have been difficult for Interplay. It has involved multiple lawsuits, which have included the loss of several of their prized IPs such as Baldur’s Gate, and Fallout to other companies. Over the last year, they attempted to crowdfund some of their old IPs in some campaigns, the only one that was a success was Descent where they licensed out the IP to another studio, and where the lack of payments to them for sales of the previous games in the series had them pull it down from store shelves.

Included below is a statement from Eric Caen, the President of Interplay.

“Interplay has entertained millions of players with its well-recognized games, including Earthworm Jim, Freespace, Giants, Kingpin, Messiah, MDK, Run Like Hell, Sacrifice, Battle Chess, Clayfighter, Dark Alliance, and Descent. As game creators, we are proud of the entertainment these properties have provided over the years. With the proliferation of mobile, augmented reality, virtual reality and other new forms of consumption, we believe that consumers are ready to experience and interact with Interplay’s characters, stories and gameplay in ways never possible before. We look forward to seeing how this unique portfolio of interactive entertainment icons will evolve for the worldwide audience,” states Eric Caen, President of Interplay.


Quick Take:

While this is a sad but expected scenario for the struggling company, the prospect of Interplay selling all its marketable assets creates an intriguing picture. While mobile games, augmented reality, and virtual reality all seem like corporate buzzwords for the aforementioned quote, the idea of playing Battle Chess, Sacrifice, and Dark Alliance (along with all its other franchises) in virtual and augmented reality is compelling. For me, Dark Alliance 1 and 2 are probably the best console-exclusive ARPG’s ever produced, so even an HD re-release on Steam with online multiplayer would be very exciting. Overall, while I’m sorry to see the end of Interplay, I’m happy to see that these languishing franchises will finally break free of their underfunded shackles.

What do you think of this news? Are you excited for a potential sequel to your favorite Interplay franchise? Let us know in the comments!


Patrick Perrault

Staff Writer

Writer for TechRaptor, who hopes to gain valuable experience in a constantly changing industry.



  • Dave

    I would empty my wallet for a HD release of Dark Alliance 1 & 2 and or a new entry.

  • Professor_Icepick

    Does this mean the Clayfighter revival’s dead?

    Crap. I was looking forward to that.

  • SomeCollegeStudent

    This is a really sad day. I hope whoever picks up their IP’s does good by them.

  • RIP.

  • vonSanneck

    Knowing this is Interplay, my guess is they are doing this so they can pay the debts from their numerous legal battles.
    Shame they have to go in such a way, but so it goes.

  • I just hope someone worthy snaps them up. I’d rather the IPs go to good use than languish in the dusty vaults of a major publisher that collects IPs like Pokémon and never uses any of them outside their privileged party of six.

  • Bitterbear

    Chinese/Korean companies will buy it all. Earthworm Jim looks like a perfect addition to Tencent’s League of Legends roster.

  • Michele

    Hope they won’t end up again to a bad company.

  • Robert Grosso

    That would be cool, especially Dark Alliance 2. Really good dungeon crawl.

    Although the Forgotten Realms/DND gaming licence is in the hands of Beamdog yes? So even if another company buys the IP it might have to sit for a while unless i’m mistaken about that purchase.

  • rdc018

    I only have one question…. How can I buy any of these IPs