After months of simmering hype, NetherRealm Studios has finally unveiled a gameplay trailer and an accompanying release date for what is perhaps Injustice 2’s oddest DLC fighter addition to date: the entire four-man (four-turtle?) cast of the Teenage Mutant Ninja Turtles.

Fans have been speculating for a while now on just how exactly NetherRealm was planning to combine all four of the pizza-loving, crime-fighting turtle ninjas into a single character, and it turns out the answer lies in Injustice 2’s unique gear system.

For those who don’t know, every playable character in Injustice 2 can equip different gear pieces that correspond to different parts of their body (head, legs, torso, etc.) along with one category that’s unique to that character (like Aquaman’s trident or Harley Quinn’s pistols). For the Teenage Mutant Ninja Turtles, that unique gear slot is assigned to their weapon of choice, and depending on which weapon the player chooses (bo staff, katanas, sais, or nunchucks), that determines which turtle they play as, Leonardo, Raphael, Donatello, or Michelangelo. In tournament modes where gear is disabled, the individual turtle will instead be assigned their own character slot.

Each of the four turtles will have their own distinct movesets, which essentially means that those who purchase their corresponding DLC are getting four different characters in one. The TMNT crew’s special moves and ultimate attack also integrate maneuvers from all four turtles at once, ensuring that no matter which turtle a player decides to take into battle, they’re never truly alone.

The Teenage Mutant Ninja Turtles will join the Injustice 2 roster on Tuesday, February 13 for those who already own either the game’s Ultimate Edition or Fighter Pack 3 DLC, and those who’d rather purchase the cowabunga crew a la carte will be able to do so a week later on February 20. Along with the Teenage Mutant Ninja Turtles, Fighter Pack 3 also grants access to previously released fighters The Atom and Enchantress.

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Nate Hohl

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Dedicated game journalist since 2011, passionate gamer since I was old enough to know what a Game Boy was. My work has been featured on ShackNews, Destructoid, and GameCrate. I'm totally that guy who plays on the easiest difficulty setting and yet some of my favorite games include Bloodborne and Dark Souls...it's complicated.