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Iceberg Interactive, the publisher behind games like Endless Legend and Killing Floor based in the Netherlands, has announced that they are planning on releasing a new exploration-adventure game called Empathy

 

Empathy is set in a world on the brink of total annihilation and has you finding the memories of the people that used to inhabit this place in order to restore the world to its former glory. These memories bring an interesting twist to the gameplay (which is not too dissimilar from other narrative-heavy games like Everyone’s Gone to the Rapture) in that the memories you encounter can change the look and feel of the world itself. You use these memories to piece together what caused the world to shatter and use these to try and save the world from impending doom. Empathy has a focus on narrative with a narrator keeping the player company while they explore the moody and mysterious locales.

Together with the trailer you see above, Iceberg Interactive has also released details on what kind of system you need to have to run this game. 

  • OS: Windows 7 64 bit (32 bit NOT supported)
  • Processor: 2.5 Ghz Intel Core 2 Quad Q8300 or equivalent
  • Memory: 8 GB RAM
  • Graphics: nVidia Geforce GT470 or ATI HD6950 or equivalent
  • DirectX: Version 11
  • Storage: 9 GB available space
  • Sound Card: DirectX Compatible Audio

The game will also be available on Apple OS X: 

  • OS: MAC OS X 10.9.2. or higher
  • Processor: 2.5 Ghz Intel Core 2 Quad Q8300 or equivalent
  • Memory: 8 GB RAM
  • Graphics: nVidia Geforce GT470 or ATI HD6950 or equivalent
  • Storage: 9 GB available space

Empathy is scheduled to release in September of this year and will be available on Steam. For more screenshots and info you can check out the Steam Store page.


Quick Take

This looks rather interesting! I’m not usually a fan of slow exploration games that don’t have much to them apart from walking around as some disembodied voice spouts exposition at you, but Empathy looks pretty striking and the concept is pretty interesting. The narrator having a nice speaking voice certainly helps as well. One to watch, maybe.


Chris Anderson

Assoc. News Editor

I've been playing games since I was just barely able to walk, and I never really stopped playing them. When I'm not fulfilling my duties as assistant news editor and tech reviewer, I'm either working on music, producing one of two podcasts or doing freelance work.