Holdfast: Nations At War is definitely an ambitious choice for Anvil Game Studios’ first title. Essentially, it’s set in the Napoleonic Wars and features battles at land and sea, with dozens of players choosing classes and interacting with each other on the field.
For those interested, Holdfast’s Steam Greenlight page has a lot of information, including the classes, weapons, and types of maps that will be available.
Regarding classes, you have Officers, Sailors, Surgeons, Line Infantry, and Captain’s, each of which allows players to “… intuitive cooperative gameplay where your ability to work as a part of a team matters just as much as your personal skill.” This was definitely the case for anyone who has played its spiritual predecessor, Mount and Blade: Warband – Napoleonic Wars, so hopefully this means that a competitive community will spring up around Holdfast.
In terms of weaponry, players will be use swords, muskets, and cannons, although at the moment cavalry has yet to be announced, although a game set in the Napoleonic Wars makes their inclusion a near certainty.
What is certain is that sea battles, land battles, and a mixture of the two will be included in Holdfast, which is something that was lacking in its spiritual predecessor.
While France and Britain were also shown in the trailer, it is also unknown if the Austrian Empire, Kingdom of Prussia, and the Russian Empire will be included in the title.
This is easily my most anticipated game of 2017. A true modern successor to Mount and Blade: Warband – Napoleonic Wars is something that could easily be the next Rocket League if it fulfills its vast potential. As someone who has put over 1000 hours into the Warband expansion, I will definitely be watching this game’s progress with great interest, and if you have even a passive interest in the Napoleonic era then you should as well.
What do you think of this announcement? Would you play a game set in the Napoleonic Wars? Let us know in the comments!