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Halo fans are finally getting a much needed overhaul.

343 Industries has announced the release of their latest patch for Halo: The Master Chief Collection. The patch is a long-awaited fix to many lingering issues with Halo’s famous multiplayer modes, which have been plagued since the Master Chief Collection launched this past November.

Some of the changes added for all the games include matchmaking updates, from cutting down on matchmaking times to improving stability through the matchmaking process. Party stability has also been enhanced, allowing players to finally not drop when on their headsets in a room online.

Many of the changes are specific to Halo 2. Some of the bigger improvements come in the form of stability on the multiplayer maps, and improved hit detection. Halo 2 is also getting some enhancements for the single player campaign,  fixing several issues around the H2A campaign from “remastered” mode.

Halo:Combat Evolved will also receive singleplayer and multiplayer fixes, most notably issues with aim assist and improved hit detection.

The full patch notes are as follows:

MATCHMAKING

  • Made a variety of updates to improve matchmaking performance and success rates
  • Improved matchmaking search times/time to match
  • Improved stability throughout the matchmaking process across all titles

PARTIES

  • Improved party stability

HALO 2

  • Made improvements to multiplayer shot registration
  • Improved campaign stability across a variety of levels
  • Addressed stability issues for matchmaking and custom games
  • Fixed issues around resuming H2A Campaign from “remastered” mode
  • Improved medal display consistency

HALO: CE

  • Fixed issues regarding aim assist which resulted in the reticle being pushed away from an enemy
  • Improved shot registration consistency between host / client in peer-to-peer custom game matches
  • Resolved a variety of UI inconsistencies, including team color randomization, medals, and in-game scoreboard display

So what do you think? Will this latest patch finally give the game the stability it needs? Leave your comments below.


Robert Grosso

Staff Writer

A game playing, college teaching, erudite-minded scholar who happens to write some articles every so often. Have worked as a journalist, critic, educator and blogger for over five years now, with articles published (as user editorials) on Game Revolution and Giant Bomb as well as a contributor for the websites Angry Bananas and Blistered Thumbs. Now making TechRaptor my home.