Gigantic Devs Motiga Partner With Publisher Perfect World

Published: May 11, 2016 11:02 PM /

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Gigantic

Motiga, the development team behind Gigantic, announced they will be partnering with publishing company Perfect World while they continue development on their MOBA title. Gigantic was announced last year at E3, advertised as a first-person action MOBA with colorful graphics and characters. It was intended to be released that year but was postponed to 2016, amid layoffs. The studio announced more layoffs earlier this year after running into significant financial issues. With the new partnership, however, it seems the game may end up seeing its full release. 

Perfect World is primarily a publisher of MMORPGs like Neverwinter and Star Trek Online, so the MOBA is a different direction for them. However, this means PC players will not be relegated to the Windows 10 Store, but will also be able to use Perfect World's platform, Arc, to install and play the game. This has allowed Motiga to commit to increasing the number of operating systems Gigantic will be on, with all Windows 64 bit (7, 8, 8.1) joining Windows 10 and Xbox One to have the game. Motiga had been holding Beta Weekends for Gigantic after shutting down the 24/7 Beta service to allow them to stress test their servers. They recently held their final regular Beta Weekend in April, opting to instead invite players to their closed beta group. 

https://www.youtube.com/watch?v=tPce80v6UHc


Quick Take

I'm a fan of MOBAs, and Gigantic looks like a pretty fun MOBA, so it was disappointing to hear it might never see the light of day. However, the new partnership means they will be able to complete the game, and possibly even rehire some of their lost staff. And this new partnership means the game will be available to a lot more people, and eventually, may be available on Steam (as some of Perfect World's other titles are). Good luck to Motiga as they strive to finish the game - hopefully they'll have an exact release date soon. 

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Teacher's aid by day. Gamer by night. And by day, because I play my DS on my lunch break. Ask me about how bad my aim is.