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Gears of War 4 developer The Coalition has revealed that the upcoming shooter for Xbox One will have microtransactions for cosmetic items. Players will buy crates that will contain random cards that have different cosmetic effects on characters in the multiplayer. In an interview with Gamespot studio head Rod Fergusson stated “I feel like that paradigm of cards is really clear to understand for collectibles, like the ability to collect things. We had weapon skins and character skins, so that idea of collecting cards is just easily understood. It felt like it added some engagement in terms of its not the, ‘Oh, I like Tiger Stripe. I bought Tiger Stripe. I’m done. I don’t need to engage with that system anymore. There’s no need for me to hang around.'”

He likens the idea to opening a pack of Magic: The Gathering cards. “If I could just buy the one card I want then I’m out, then you lose it, right?” He also drew comparisons to the way Hearthstone‘s card system works. He did make sure to specify that the items are completely cosmetic and can also be earned through normal play. This is nothing new to the series. There was a similar system in Gears of War 3 and the Gears of War Ultimate Edition that was released for Xbox One last year and PC earlier this year. 


Gears of War 4 will be launching for the Xbox One on October 11 and the multiplayer beta starts of April 18th.

Quick Take

Microtransactions have oft been a dirty word in the gaming scene, but with GTA V recently revealed to have generated half a BILLION dollars with their microtransactions and the popularity of the aforementioned Hearthstone I think gamers are warming up to the idea that microtransactions can add something to an experience if executed properly.

Reagan Cox

Staff Writer

Reagan Cox is a writer living in Kansas. If you can’t find him playing games or in the woods then he’s probably listening to records like the dirty hipster he is.

  • Benjamin Pyle

    I dont want to hang around with the system. I just want to buy my tiger stripes and play the game

  • Wisdomcube2000

    “Players will buy crates that will contain random cards that have different cosmetic effects on characters in the multiplayer.”

    Alright I’m officially tired of the random crate rng stuff. It was neat/different a while back, but now I’ve really come to despise it as it keeps becoming more common. Keep your carrot on a stick to yourself, I don’t want it.

  • It’s okay, guys, keep giving companies that pull this shit money. That’s sure to make things better.

  • Galbador

    Random crates… sure, piss of player by selling the same crap x 5000000 times in a row only to get what you like to have and lie how easy it is to get it.

    Saw this before and how it ruined the game. I mean, I won’t play this game because I don’t want to support Microsoft and Xbox One, but I wish no player this fate.

  • coboney

    Cosmetics only and you can get it through the game there

  • James

    I pity the people who will pay for all this gaudy crap, but as long as it doesn’t effect me just playing the game, I don’t care. I don’t need a rainbow lancer to have fun, I just need to get good at active reloads again.

  • Reagan Cox

    Just a clarification. These are completely optional and purely cosmetic. They can also be earned through normal play

  • Galbador

    But I bet it will be harder to get it through the game?

  • SomeCollegeStudent


  • coboney

    It’s cosmetics – basically you play for and you get x amount of credits or whatever to it. In the end it has no impact on gameplay and unless it’s absurd levels to get it through gameplay it is a pretty benign system that also supports the servers longterm for those who want to.

  • DosonTheGreat

    That would be F2P= Fee to pay.

  • Bitterbear

    Cosmetics? It better have a jockstrap and a harness in there.