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gamescom 2015 was the biggest ever in its history since beginning in 2009. This year, they are reporting a record breaking 345,000 (2014: 335,000) visitors from 96 (2014: 88) countries. That includes 33,200 (2014: 31,500) trade visitors (developers and the like), though that is overshadowed by E3’s, which had about 52,200 this year. Not only were there more visitors, but there was more to see as well with 806 (2014: 703) companies from 45 countries in attendance as well, which gamescom reports as a 14% increase over last year. gamescom credits this to expanded floor space, better visitor flow—an overall improved quality on the visitors’ stay—and a greater diversity of what was on display.

The successes don’t end there either as the conference held at gamescom every year, the gamescom congress, saw a 40% increase in attendance this year. 630 people attended with more than 150 speakers over 40 different panels discussing the influence digital games have had on the economy, society, education and culture.

This may not be a surprise to many, and one would almost expect gamescom to do even better next year considering the announcements this year. Blizzard announced the new World of Warcraft expansion Legion, Mafia 3 was shown off for the first time, and Halo Wars 2 was announced. You can check out all of TechRaptor’s coverage of gamescom 2015 here.

Aside from those, as mentioned before, gamescom credits the high diversity of presentations and displays as a big part of their increased popularity, with things like new developments in virtual reality an eSports being of interest, as well as having more companies in attendance.

Quick Take

Maybe I’m jumping the gun here a bit, but gamescom seems to be slowly getting towards the level of E3. There were far fewer announcements here, new ones that is, but the wealth of information companies reserved for it is rather nice. The greater focus on catering to gamers and not the media makes it, in my opinion, a more enjoyable experience as well. 

I hope they continue to grow and improve as there is no better place for the average gamer to go see a wide variety of up and coming games on display. 

Andrew Otton

Editor in Chief

Editor in Chief at TechRaptor. Lover of some things, a not so much lover of other things.