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Awesome music makes for awesome games. It’s an aspect of video game critique as a whole I feel doesn’t get enough attention. How a video game sounds and how that sound is integrated into the experience is something I will never not pay attention to, and frequently when a game provides a stellar soundtrack it makes its way into my regular playlists.

It’s also something I can’t seem to shut up about.

That’s why I was so excited when I heard about Gamer’s Rhapsody, a convention dedicated to the love between the two mediums. While it’s not the first of it’s kind, Gamer’s Rhapsody looks to make a name for itself with performances by a few popular indie music artists. The current lineup is stellar, with planned sets from:

as well as representatives from the OverClocked Remix community. Jam sessions and public performances seem to be heavily encouraged, and the convention is pegging itself to be a supporter of creative collaboration.

The convention will run between November 15th and 16th in St. Paul, MN. It’s the inaugural show, and it’s shaping up to be an interesting new convention that will hopefully grow with the help of the gaming community.  I will be representing Techraptor there, being the resident Minnesotan on staff (not that I wasn’t going to go either way). Look for more coverage on Gamer’s Rhapsody then, and if you can brave the Minnesota winter to get there, you should definitely come say hi to your friendly neighborhood Techraptor contributor.

For more information on the show, as well as ticket pricing and information, be sure to check out their website.

Seth Kellen

Seth firmly believes that there isn't a good way to make a bio sound anything less than pretentious without tossing in a self-referential meta joke, so here we are. Also I talk about video game music a lot.