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The British game studio Firesprite has announced a new sci-fi horror game titled The Persistence. This game, set on a deep space science vessel, you have to survive an experiment going horribly wrong. This accident turned many of the scientists working on the ship into violent mutants, and it’s up to you to get out of there alive. What’s more: the game’s levels are procedurally generated.

Every time you die and a new character is awoken by IRIS, the game will play out differently, with different enemies to face and loot to collect. You need to scavenge as much as you can. When you die the only thing that remains is what you have collected on your previous life, and you can use this to come back stronger.

As you can see in the video above, the survival horror experience works really well in V, allowing you to emerge yourself fully in the experience.

Stealth Horror is a perfect match for VR. Not only for the sense of presence that virtual reality brings, but also for the natural control head tracking offers. Sneaking around and hiding behind cover; it’s second nature in VR to just lean round or peek over cover to gain the advantage.

Alex Moore, Lead Designer

The Persistence also allows you to team up with up to 4 connected tablets via a companion app. Using this app allows your friends to help you by closing off sections, distracting your enemies, or by helping you finding loot.

But be aware though, sometimes the tablet players gets rewarded if you die, will you trust your friends?

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Firesprite is a relatively new developer, but they have many industry veterans under their wing. These last few years they’ve been working on developing for VR, and are now finally ready to reveal what they’ve been working on for so long now.

As a studio, our journey goes back to Psygnosis and through to Studio Liverpool. Individuals on the team have worked on games that shaped the industry including titles for hardware launches that span PS1, PS2, PSP, PS3, PSVita and PS4. Firesprite DNA is about pioneering on new hardware, and we have been working in VR for over 2 years. We are very proud to announce our new game The Persistence and can’t wait to share more news soon

Graeme Ankers, Commented Managing Director

What do you think of The Persistence? Let us know in the comments! 


Chris Anderson

Staff Writer

I've been playing games since I was just barely able to walk, and I never really stopped playing them. When I'm not fulfilling my duties as senior staff writer and tech reviewer, I'm either working on music, producing one of two podcasts or doing freelance work.


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