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Rob Pardo – the former Lead Designer of Blizzard Entertainment’s World of Warcraft – has announced the founding of Bonfire Studios, of which he is the CEO. Below, he explains why he helped to create Bonfire Studios.

“Game developers live the dream scenario where passion meets work. We don’t view our week as something to get through so we can really live on the weekend. But often, developers must compromise and decide — do I work on a blockbuster game where I have less personal impact or the gutsy indie studio that struggles to get noticed? Our vision is to create a studio that doesn’t require them to choose.”   — Rob Pardo, CEO Bonfire Studios

To help facilitate this goal, Pardo stated that Bonfire Studios would be splitting up their developers into small teams, ‘like the Avengers.’ Interestingly, Bonfire Studios’ early round of $25 million funding will come from Riot Games, the developer and publisher of League of Legends, and Andreessen Horowitz (a16z), a private American venture capital firm. 

With Riot Games, Pardo explained that Riot’s vision ‘aligns very nicely’ with Bonfire Studios’, while a16z is a ‘treasure trove’ that helped Bonfire Studios become a ‘great and enduring company.’

Quick Take:

This is what, the seventh studio created by ex-Blizzard developers? I’m not saying that Bonfire Studios is doomed from the start, but I still remember how much of a letdown Hellgate: London was, along with games such as Wildstar and Firefall. Granted, we have also gotten games like the Guild Wars and Torchlight series, so I’m going to take this announcement with a grain of salt. Hopefully, we will get some good games out of Bonfire Studios, but I’m not going to be holding my breath.

What do you think of this news? Do you think we will get some good games out of Bonfire Studios? Let us know in the comments!

Patrick Perrault

Staff Writer

Writer for TechRaptor, who hopes to gain valuable experience in a constantly changing industry.

  • John


  • Ammit-Chan

    Well, it depends.
    If they fail, it’s not anything losing thoughts over.
    If they deliver though… It would be good.

  • tyu

    Nothing wrong in trying obviously. Just seeing how none of Ex-Blizzard employees studio created a single memorable game it is rather normal thing to have healthy scepticism about this one as well.

  • Ammit-Chan

    Well, I wait until they deliver.
    If they deliver something good, then I buy it.
    If they deliver trash, then not.
    These are the advantages of buying games later on.

  • SomeCollegeStudent

    Let’s wait and see after a couple years…

  • coboney

    Torchlight 1/2 and Rebel Galaxy

  • Nicholas Gatewood

    Tor- wait, Coboney already covered that. I didn’t know Rebel Galaxy was by ex-Blizzard devs, I should finally give that game a go.

  • Voqar

    I’d agree that former bliz whatever doesn’t mean squat.

    I liked WildStar – I just couldn’t get any MMO friends to try it. After convincing a lot of people to try the Guild Wars 2 fiasco I lost my cred. (Guild Wars 2 is a great not MMO if you want to solo but it blows for people that want to group and do quality grouping/raiding – which was something very good in WildStar).

    WildStar had more features and content at launch that probably any other MMORPG (key words “at launch”) and had the rich UI modding like WoW. I’m not sure where it went wrong. Maybe people are tired to doing 10,000 quests to grind levels (I know I’m sick of it). I’d prefer an old school MMORPG focused entirely on grouping since MMORPGs since WoW have been solo ez mode but I know most people would rather be coddled and play not MMOs, so that wasn’t it. 40 man raiding was definitely a moronic idea since that’s content for an extreme minority – there will never be that many players who want to be in paramilitary style guilds run by d-bags to get that stuff done.