Very soon Tom Clancy’s The Division will get its 1.1 update, and with it, the game will be receiving a large amount of new features and tweaks. It will be available April 12th.
Features and issues addressed include everything from a new incursion to gear. Let’s check out some of what we can expect in a just a couple of weeks
Falcon Lost Incursion
Incursions are like raids in The Division and will feature two difficulties, hard mode and the ever demanding challenge mode. Be careful about which difficulty you choose as this first incursion (at least) will not feature any check points. If a group wipes the Falcon Lost, then it’s back to the beginning. Matchmaking will be included at launch and will use the player’s Gear Score as a matchmaking tool to ensure that groups are matched up appropriately. Incursions can be completed multiple times, but the first completion will provide the best reward. Rewards include new set pieces and high end weapons.
Gear Score and Gear Sets
After a player hits the level cap of 30, The Division will start to tabulate their gear score. Basically, the game calculates the score off of obtained armor and weapons that are equivalent to a level higher than 30. Challenges and incursions will come with their own recommended gear score, and The Division even checks the player’s inventory to confirm they’re getting an accurate score.
Four new gear sets will appear in the 1.1 update. The more pieces of a set the player has equipped, the more bonuses they’ll receive. Sets can be obtained by completing the Falcon Lost Incursion or by venturing into the Dark Zone. Each set provides a bonus for a different play style. Sentry’s Call is for marksmen, Striker’s Battle Gear for combat assault, Tactician’s Authority for support, and Path of the Nomad for venturing into the Dark Zone.
This is a big one; Ubisoft Massive said prior to The Division‘s launch that player to player trading would not be initially available. With the 1.1 update, players will be allowed to drop items after a boss kill and let another member of their team pick it up. This can only be done in a two hour window after the drop and can be done unlimited times within those two hours.
Assignments and Supply Drops
Assignments are new daily and weekly challenges that give players a particular goal that can be completed while running various mission types. When these are completed the player will be awarded with Phoenix Credits. Supply drops occur in the Dark Zone hourly, give or take, and are protected by elite enemies. The first group to reach and claim the drop will be able to claim the loot inside without needing to extract it.
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