My Friend Pedro: Blood. Bullets. Bananas. lives up to its namesake at the Devolver Digital press conference this year.
Tons of 2.5 D shooting action punctuates a lovely orchestral score as the player flips, spins, leaps and swings through levels shooting hordes of bad guys with a plethora of weapons, from shotguns to uzis to rifles.
We also see some innovations such as shooting frying pans to have bullets ricochet off of it, skateboarding across a level or kicking soccer balls at the heads of enemies. The game is flashy, violent and goes full-blown insane with the action and physics at play. Many of these abilities coincide with the powers the player has, such as split aiming, slow motion bullet-time and stylized entrances into enemy buildings through window breaching. All of this, is of course, designed to create a fantastic action sequence in an explosive battle through the violent underworld.
The games description continues the lunacy, stating it is “a violent ballet about friendship, imagination, and one man’s struggle to obliterate anyone in his path at the behest of a sentient banana.”
The game is being developed by DeadToast Entertainment, a indie game studio with a team of one, Victor Agren. Agren is formerly of developer Media Molecule, the creators behind LittleBigPlanet and TearAway. Agren also has a full-on blog for his website, showcasing updates for My Friend Pedro as it goes deeper into development.
My Friend Pedro is coming out to both the PC and Nintendo Switch. Agren said there is no release date for the game at this time, only stated it will be ready when it is ready.
What are your thoughts on My Friend Pedro? Do you want to take orders from a Banana? Leave your comments below and if you want to know more about this and other announcements happening at E3 then be sure to check out our E3 2018 Coverage Hub.