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UpdateSquare-Enix has released some additional info on the content in the season pass. We’ve updated the article to include the new information.

We’re only one short day away from installing our bionic arms, long leather coat and impossibly cool sunglasses as we return to a world on the brink of civil war as the man who’s asked the least for this ever. That’s right, Deus Ex: Mankind Divided is as good as upon us, and now British store chain GAME has released some details on what you get when you buy the game’s season pass. 

When you buy the season pass, which is available for $29.99, you will get the following things once they release: 

  • 2 new missions, called ‘System Rift’ (scheduled to release this Fall) and ‘A Criminal Past’ (scheduled to release early next year), that expand the story and the world Deus Ex: Mankind Divided is set in. 
  • The ‘Assault’ and ‘Tactical’ packs that get you a few items to either customize or augment (for lack of a better term) your arsenal. The Assault Pack includes a custom skinned Battle Rifle, the Chaff Augmentation, an ammo pack for your Battle Rifle, armor-piercing bullets for your Battle Rifle , 2 Frag Grenades, and 2 EMP Grenades. The Tactical Pack is for users who like a more subtle approach to infiltrating the various places the game is set in. In this pack, you’ll find a custom skinned Tranquilizer Rifle, the Micro Assembler Augmentation, one pack of tranquilizer ammo, 3 Smoke Grenades, and 2 Gas Grenades. 
  • 4 Praxis Kits. Each Praxis Kit will earn you one Praxis point which you can spend on improving your skills or for unlocking abilities you don’t have yet. 
  • 1000 Crafting Parts you can use to, you’ve guessed it, upgrade your gear and yourself. 
  • 5000 Credits you can use to buy in-game gear and upgrades. 
  • 5 Booster Packs and 20 Chipsets that contain items and gear you can use while you’re playing the Breach game mode, which is a mode separate from the main campaign and sees players take on the role of a hacker as they try to steal data from the Palisades Corporation in what Square-Enix has described as a “connected puzzle-shooter experience”. This mode also allows you to compete with other players via leaderboards. The items found within these booster packs give you an advantage for a limited amount of missions. 

 

Deus Ex: Mankind Divided is scheduled to release tomorrow for PC, PlayStation 4 and Xbox One.

What do you think of the season pass content for Deus Ex: Mankind Divided? Let us know in the comment section below!

More About This Game

Chris Anderson

Assoc. News Editor

I've been playing games since I was just barely able to walk, and I never really stopped playing them. When I'm not fulfilling my duties as senior staff writer and tech reviewer, I'm either working on music, producing one of two podcasts or doing freelance work.



  • DrearierSpider

    Fuckin A, stop letting people buy power in single player games.

  • Mitchell

    It seems to me that the only thin of value here is potentially the extra story missions. $15 per mission? They better be CD Projekt quality.

  • Verafice

    The Missing Link dlc for Human Revolution (later just included into the game with Director’s Cut) was great – if they’re both up to that standard I’ll be happy.

  • Sarusig Musicman

    Why? It’s not like it’s hurting anyone.
    If people want to ruin the game for themselves by being op, let them.

  • DrearierSpider

    It completely breaks game balance.

  • SomeCollegeStudent

    They could have just added in cheat codes or console comands so that we could give ourselves as many items, or as few items, as we wanted. Instead they choose to sell us the items in an effort to inflate the value of the season pass. I’m having a hard time accepting $30 for two mission packs when Witcher 3 is selling it’s 2 massive expansions at the exact same price when you pay for them seperately.

  • Kev Lew

    so we get 2 cut-content missions some in-game shortcut/cheat items and a bunch of multiplayer crap I likely won’t care about unless it ends up being on par with mass effect 3 horde mode in complexity and (temporary) fun-factor.

  • Kev Lew

    either way my money is safe until it is all released, patching multiplayer is one thing but i’m seeing nothing here worth paying a premium for to add an extra 1-2 hour in a few months time to a single player game, I bought doom new o week 1 because the Season Pass had only multiplayer trash I didn’t care about, this has single player content so I may as well wait another 3-4 months and play it in one go instead of both out then spend even more money for a little bit of extra time in a game I finished.

  • Sarusig Musicman

    Then don’t buy it. Problem solved.
    In a multiplayer game sure, that’s an unfair advantage. But in a solo game, that’s all up to you to ruin your game if you want to.
    Just in the same way that some players cheat to finish games. Yeah that’s unbalanced, some players still do it.

  • Sarusig Musicman

    I never said it wasn’t overexpensive crap. It is.
    What I said is that I don’t see the problem with selling in-game power-ups for people who want to speed through the game. If people want to buy that, let them. Some people have money and less time to play games – that gives them the option to increase pace if they want to. That’s not hurting you.

  • SomeCollegeStudent

    There is no harm in giving players console commands or cheat codes that gives them the items in the single-player for free. Actually there would be less harm in that because then players wouldn’t have to buy cheats items.

  • Mitchell

    Same here. This kind of stuff doesn’t encourage me to spend more money. It actually has the opposite effect of encouraging me to wait until a complete/director’s cut/full/definitive edition is released that has everything included without the DLC markup. I’m so sick of seen season passes priced at 50% the price of the whole game. If that season pass doesn’t expand the scope of the game by 50%, it’s a ripoff. I can’t see how two missions and what amount to nothing more than some skins, single player cheats, and a head start in an ultimately inconsequential multiplayer mode is equivilant in value to half the content of the base game. Either the DLC is overpriced, or the base game is woefully small (and as such, overpriced).

    I guess the people who do pay for it as DLC more than make up for the lost initial sales from people like us who wait for it to be a package deal for $60 or less, otherwise everybody wouldn’t still be doing it.

  • giygas

    Right, because publishers never screw with their games in ways intended to annoy people unless they pay for power or a shortcut.

  • Sarusig Musicman

    Oh yeah yeah, this is totally a mobile game with pay gates.
    Remember when Human Revolution was so hard that you had to have the DLC to finish it, with additional hacking tools? yeah, me neither.

  • Sarusig Musicman

    Yeah there would also be no harm in giving the game away for free.
    Dumb publishers, trying to make money while hurting no one. They should just all make pay to win games, that’s much better.

  • giygas

    I see you failed to notice the microtransaction-infested Breach mode.
    How does Square Enix’s dick taste to you?

  • Sarusig Musicman

    Wow! There’s a bonus, completely optional and free mode with micro-transactions! What money-grabbing tactics! Stop the press!

    And of course, someone who disagrees with you just has to be a shill. It’s not like I even mentioned higher in the thread that I thought the content was shit, but that giving the option to buy it hurts no one but those who want to buy it (and even then, who are you to decide how the game should or should not be enjoyed?).

    But yeah sure, keep whining when publishers try to get a bit of money out of whales while hurting no one. I’m sure the business model will evolve in a direction that you love a lot more when you do that.

  • Sarusig Musicman

    “People used to crack this stuff in the 80s.”
    And it used to cost a freaking quarter to get a shot at playing a game – and now it doesn’t. Business models change, get over it.

    “People who want to consume media differently than I do don’t deserve it”. Yeah that’s a strong argument you got there. How DARE THEY enjoy something in a way you don’t! Absolutely disgusting! They should be burnt to the stake, goddamn casuals who are funding the games you play.

    That’s some strong arguments you got there.

    This additional stuff was not cut from the game, it didn’t take additional development time, and it’s not going to give players who purchase it an unfair advantage. Selling additional, unnecessary content is never a bad practice. It’s a choice. If some players like this choice, they’re free to opt-in. If not, no one is forcing you to take it.
    When Saints Row 4 came up with their “1 million dollars edition”, no one cried over them doing that – though many called it stupid, and it was. How is that different?

  • giygas

    “It doesn’t hurt anyone so don’t buy/play it!!!!1”
    A comment on criticizing it on the internet doesn’t hurt anyone either. So using your inane logic, don’t read or respond to it. Of course it must be hurting you because you’re butthurt over it.

    If a game developer shit in your mouth you’d probably say, “Well everybody shits, guys! It’s gotta go somewhere!”