Unavowed, a point-and-click adventure game from the developers of the Blackwell series and Gemini Rue, launches for PC and Mac August 8th. The game was originally announced to be in development back in 2017 and was showcased at that year’s Play NYC convention.

The game’s launch date was announced via a trailer, uploaded to the official Wadjet Eye Games YouTube account yesterday. You can check out the launch trailer here:

The trailer shows off some of Unavowed‘s distinctive art, as well as its retro Broken Sword-style point-and-click gameplay mechanics. No HUD elements or organic in-game footage are present in the trailer, but it’s not too long til the game’s release, so expect to see a little more between now and August.

Unavowed sees players take control of a nameless male or female protagonist (you can choose which one you want) who, one year prior to the events of the story, was possessed by a demon. The demon forces the player character to “tear a trail of bloodshed through New York City”, according to the game’s official website. Subsequent to this possession, the protagonist joins the titular Unavowed, an “ancient society dedicated to stopping evil”. Players must “join the ranks of the Unavowed” to “fight against the oncoming darkness”.

The game looks to be continuing Wadjet Eye’s distinctive gameplay style and aesthetic, albeit with a slightly wider focus than we’re used to from the developer. The Steam page for the game promises a number of features, including “three playable origin stories”, a branching storyline, four companion characters to choose from, full voice acting and original music and “twice the resolution of a typical Wadjet Eye game”.

Wadjet Eye is an indie developer based in New York. Their previous projects include the Blackwell series, which has several Game Developers’ Choice nominations, as well as Gemini Rue and The Shivah.

Unavowed launches on August 8th for PC and Mac.

Are you hyped for Unavowed? Are you a big fan of Wadjet Eye’s previous works? Let us know in the comments below!

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Joe Allen

Staff Writer

Dark Souls changed my life, and I'm here to spread the good news. I like pretty much all sorts of games, but I judge everything by its proximity to our Lord and saviour, Dark Souls.