Deep Silver Drops Developer of Dead Island 2

Published: July 15, 2015 9:51 AM /

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dead-island-2

It was back in April that we last heard anything about Dead Island 2. It was announced that the game would be delayed until 2016. In a statement, Deep Silver explained their reasons for the delay.

We have always set ourselves a big goal for Dead Island 2: to create the sequel that takes Dead Island to the next level. A game that takes what our fans tell us they love about Dead Island – multiple different characters to play with, co-op, and turning a paradise setting into a zombie slaughter melee – and a game that adds a ton more content and combat options on top of that. And we wanted to have all of that that done for release in Spring 2015.

We have been looking at the game long and hard, and we have decided we didn’t reach that goal we set out to achieve quite yet. This is why we have decided to delay Dead Island 2 to 2016.

Right now we are focusing purely on development, and we will have more info to share at a later stage.

Because of this announcement it wasn't much of a surprise that the game was no where to be seen at this years E3. But after the long silence, Deep Silver have announced that they will be parting ways with developer YAGER. On the official Dead Island 2 twitter account a statement was posted that let people know the current situation.
With Dead Island 2, Deep Silver has always been dedicated to delivering the sequel that Dead Island fans deserve.

After careful consideration, today we announce the decision to part ways with development partner YAGER.

We will continue working towards bringing our vision of Dead Island 2 to life, and we will share further information at a later stage.

Since the first game was released back in 2011 Deep Silver seem to have done all in their power to create a franchise, with Dead Island Riptide being released in 2013, the critically panned Escape Dead Island, the Dead Island MOBA that is currently in open beta and a Dead Island Movie also being talked about.

Do you think the game will be able to recover from a switch in developer? 

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