First-person “corporate duplicity” narrative adventure The Bradwell Conspiracy finally has a release window. It’s launching for PC, consoles, and Apple Arcade this fall.

The game takes place in 2026. You play as an unnamed visitor to the Stonehenge Museum. Bradwell Electronics is launching its new Clean Water Initiative at the venue, but as the event progresses, something very bad happens (because of course it does). There’s an explosion, and you awake to find yourself in the midst of chaos. With the help of Bradwell Electronics employee Amber, you must piece together what happened at the museum and escape the chaos alive. You can check out the trailer for The Bradwell Conspiracy below:

In a press release, Bossa Studios describes The Bradwell Conspiracy as a “narrative-driven first-person” game. There will be puzzles to solve, though, so it won’t be a walking simulator. You’ll need to use 3D printing and photography mechanics to solve puzzles and deliver crucial information to Amber. We’re not yet sure exactly what form the puzzles will take, but the game’s official website describes them as “challenging”. Good news for anyone hoping for a slice of gameplay with their narrative ice cream.

The Bradwell Conspiracy has a pretty impressive pedigree. Developer A Brave Plan is made up of industry vets who’ve worked on Fable and Tomb Raider, among other things. Assassin’s Creed Syndicate composer Austin Wintory is on board, as is Alien: Isolation performance director Kate Saxon. Voice talent includes Assassin’s Creed Origins‘ Abubakar Salim and British TV/radio personality Jonathan Ross. We’ll be very surprised indeed if all this talent doesn’t coalesce into something special.

You can pick up The Bradwell Conspiracy this fall on PlayStation 4, Xbox One, Nintendo Switch, PC, and Apple Arcade. No specific release date yet, so we’ll keep you posted.

Will you be delving into The Bradwell Conspiracy? Let us know in the comments below!


Joe Allen

Staff Writer

Dark Souls changed my life, and I'm here to spread the good news. I like pretty much all sorts of games, but I judge everything by its proximity to our Lord and saviour, Dark Souls.



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