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Final Fantasy V

The Year of Final Fantasy – Final Fantasy V

April 29, 2017 by Connor Foss

It may be hard to believe, but there was a time when Final Fantasy games were practically annual affairs. The hard work done at Squaresoft was constant in the 80s…

Shifting Moods: Call of Duty: WWII’s Need to Learn From Battlefield 1

April 24, 2017 by Anson Chan

Once seen as a competitor to the Medal of Honor series, Call of Duty has come a long way from its origins as one of the many games that were…

Star Wars Battlefront 2 Can Succeed, If EA Has Learned Their Lesson

April 19, 2017 by Anson Chan

Despite allegedly selling over 14 million copies within six months of release and offering one of the most authentic Star Wars experiences possible, Star Wars Battlefront was mildly disappointing, to say…

G2A Responds to “G2A – Don’t Believe Their Half-Truths”

April 18, 2017 by Andrew Otton

Last week, we published “G2A – Don’t Believe Their Half-Truths,” where I went through the response G2A gave to Gearbox Software in regards to Gearbox’s list of demands for G2A. G2A…

G2A – Don’t Believe Their Half-Truths

April 13, 2017 by Andrew Otton

G2A is pretty smart. They know that because they often have the best deals on games, people are going to buy from them. Most people don’t care about what buying from…

Should Bungie Be Given a Second Chance With Destiny 2?

April 12, 2017 by Anson Chan

To say that Destiny had a very tumultuous history is a bit of an understatement. Over the past half a decade or so, senior members of Bungie (including high-profile individuals…

Fez

Five Years Of Fez: Fezzes Are Still Cool

April 12, 2017 by Andrew Stretch

FEZ, the 2D puzzle platformer from Polytron Corporation, was originally released in 2012 for the Xbox 360 before coming out eventually for Windows, OSX, linux, and the PlayStation family of systems…

Mass Effect: Andromeda

What’s Next for Mass Effect: Andromeda and Its Inevitable DLCs?

April 7, 2017 by Anson Chan

Rightfully or wrongfully, Mass Effect: Andromeda was released to a sea of criticism, engulfed with complaints that ranged from being rather reasonable and constructive to embodying the very definition of pettiness. To their…

Bullet Points – Outlaws’ Marshall Training

April 5, 2017 by Perry Ruhland

Twenty years and a fistful of days ago, LucasArts released a little game by the name of Outlaws. In case my previous two writeups on the game didn’t make it clear, I…

Switching Characters In Overwatch Shouldn’t Drain Your Ultimate

March 30, 2017 by Robert N. Adams

I bought Overwatch when it was on sale during the 2016 Holidays. In the three months I’ve had it, I’ve rather enjoyed the game. One thing in particular that has baffled me…

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