Gaming Interviews

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WashBear’s Chris McQuinn On Parkasaurus, Pathways, & Production

October 15, 2018 by Robert N. Adams

Parkasaurus was a game that immediately caught my attention largely thanks to its aesthetic. I’m a mechanically-focused gamer and I typically don’t concern myself with a game’s graphics, but the charm…

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Expanding the World of Tomb Raider: A Chat with Tomb Raider Comic Artist Philip Sevy

October 10, 2018 by Samuel Guglielmo

While wandering around the artist alley for New York Comic Con 2018, I saw a big picture of Lara Croft. “Oh wow,” I thought. “That’s a big picture of Lara…

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It’s Going to Get Weird: A Chat with Sam Lake and Courtney Hope About Control

October 8, 2018 by Samuel Guglielmo

I’m super excited for Control. I got to see the game at E3, I got to talk to its director, and when I went to New York Comic Con 2018…

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Platforming Perfection and Competitive Glee: A Chat with Fabraz Company

October 3, 2018 by Samuel Guglielmo

It’s tough to be both an indie developer and an indie publisher. Apparently no one told that to Fabraz Company. At Play NYC 2018 they brought a pair of games…

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Making Meat Beats For Meat Mechs: A Chat with Extreme Meatpunks Forever’s Composer

October 2, 2018 by Samuel Guglielmo

I have a real love for the little games you see on itch.io. At one point recently I happened to take a look there and saw Extreme Meatpunks Forever. The…

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Where Raccoons, Furby, Sonic, and Bubsy Meet: An Interview with Ben Esposito

September 28, 2018 by Samuel Guglielmo

Earlier this year I got to play Donut County, a game I was very hyped for. As I laughed my way through the game, I had to wonder exactly what…

Artifact Dota Card Game

Artifact Developer Interview – Why They Chose Dota, How It Influenced A Card Game, and Artifact’s Standout Features

September 12, 2018 by Andrew Otton

While at PAX West, I had the chance to play Artifact and speak with programmer Jeep Barnett and Lead Designer Richard Garfield. PAX West was the first public showing of…

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Astroneer PAX West Interview – Player Customization, Planet Technology, and More

September 10, 2018 by Andrew Otton

While at PAX West 2018, I had the chance to see what was new with developer System Era’s Astroneer, a space sandbox adventure game (learn more about it here). I…

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Meet Walking Sign Golems and Traffic Knights in Scrap Bringer

September 7, 2018 by Samuel Guglielmo

Animation and art style can do a ton to bolster a game. One game I saw at Play NYC 2018 was Scrap Bringer, a top-down action beat ’em up that…

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ESC Games Brings Great Entertainment To Big Events

August 26, 2018 by Robert N. Adams

ESC Games is a company that I first learned about after 2017’s Playcrafting Bit Awards. The afterparty was hosted in a small Manhattan location and featured several original multiplayer titles…

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