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Casey Hudson, former project director of BioWare’s acclaimed Mass Effect franchise, has joined up with Microsoft.

Hudson will be working with Microsoft as a creative director, and will be under the direction of Kudo Tsunoda, the developer behind Microsoft’s HoloLens.

“As Creative Director at Microsoft Studios, my primary focus will be the creative direction of HoloLens Experiences,” Hudson said. “I was fortunate to try an early prototype of HoloLens before it was announced, and I was blown away by the technology and what it was already capable of.”

HoloLens was first announced in January 2015. The technology is an “augmented reality experience” with a headset with built in GPU and CPU, essentially a holographic computer. Microsoft has touted the HoloLens to be “the most advanced holographic computer the world has ever seen.”

Microsoft is also attempting to distinguish it’s technology from Sony’s Morpheus and the Oculus Rift, both virtual reality technology using headsets. According to Microsoft, “We are integrating holograms into the world around you–transforming the ways you create, connect, and explore. We hope holographic experiences on Windows 10 will help drive continued innovation in this category.”

To help drive access to the technology and make it easy for game developers to utilize, Microsoft has partnered with Unity to help make sure their engine is compatible with it – and will be free of charge for those with the professional or personal license.

The HoloLens will be shown off in less than a month at E3 this year.

Casey Hudson is an industry veteran, beginning his career back in 2000, as a technical artist for the game MDK 2 by BioWare. Hudson would go onto become the project director Star Wars: Knights of the Old Republic in 2002, and eventually the project director of the Mass Effect trilogy, before departing from BioWare in 2014. His other credits include BioWare RPG’s such as Neverwinter Knights and Jade Empire.

His job as a creative director marks the first time Hudson will be working with another studio.

“I look forward to being able to influence the full-spectrum experience on HoloLens, from hardware to OS, to applications and games,” he said.

So what do you think? Is Casey Hudson a good fit for the HoloLens? Leave your comments below. 

Robert Grosso

Staff Writer

A game playing, college teaching, erudite-minded scholar who happens to write some articles every so often. Have worked as a journalist, critic, educator and blogger for over five years now, with articles published (as user editorials) on Game Revolution and Giant Bomb as well as a contributor for the websites Angry Bananas and Blistered Thumbs. Now making TechRaptor my home.