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Casey Hudson, former project director of BioWare’s acclaimed Mass Effect franchise, has joined up with Microsoft.

Hudson will be working with Microsoft as a creative director, and will be under the direction of Kudo Tsunoda, the developer behind Microsoft’s HoloLens.

“As Creative Director at Microsoft Studios, my primary focus will be the creative direction of HoloLens Experiences,” Hudson said. “I was fortunate to try an early prototype of HoloLens before it was announced, and I was blown away by the technology and what it was already capable of.”

HoloLens was first announced in January 2015. The technology is an “augmented reality experience” with a headset with built in GPU and CPU, essentially a holographic computer. Microsoft has touted the HoloLens to be “the most advanced holographic computer the world has ever seen.”

Microsoft is also attempting to distinguish it’s technology from Sony’s Morpheus and the Oculus Rift, both virtual reality technology using headsets. According to Microsoft, “We are integrating holograms into the world around you–transforming the ways you create, connect, and explore. We hope holographic experiences on Windows 10 will help drive continued innovation in this category.”

To help drive access to the technology and make it easy for game developers to utilize, Microsoft has partnered with Unity to help make sure their engine is compatible with it – and will be free of charge for those with the professional or personal license.

The HoloLens will be shown off in less than a month at E3 this year.

Casey Hudson is an industry veteran, beginning his career back in 2000, as a technical artist for the game MDK 2 by BioWare. Hudson would go onto become the project director Star Wars: Knights of the Old Republic in 2002, and eventually the project director of the Mass Effect trilogy, before departing from BioWare in 2014. His other credits include BioWare RPG’s such as Neverwinter Knights and Jade Empire.

His job as a creative director marks the first time Hudson will be working with another studio.

“I look forward to being able to influence the full-spectrum experience on HoloLens, from hardware to OS, to applications and games,” he said.

So what do you think? Is Casey Hudson a good fit for the HoloLens? Leave your comments below. 


Robert Grosso

Staff Writer

A game playing, college teaching, erudite-minded scholar who happens to write some articles every so often. Have worked as a journalist, critic, educator and blogger for over five years now, with articles published (as user editorials) on Game Revolution and Giant Bomb as well as a contributor for the websites Angry Bananas and Blistered Thumbs. Now making TechRaptor my home.



  • Gray Edwards

    Well. At least in his current position, he can’t single-handedly ruin the ending to a beloved series.

  • Robert Grosso

    Funny, he didn’t ruin the ending at all if you ask me.

    Then again, I actually didn’t mind the original pass at the ending either. I am glad we got actual closure in the extended cut though.

  • Kain Yusanagi

    All that build up, multiple promises that all your decisions would matter in the end… boiled down to pick-a-colour. No, he fucked it up hard.

  • Gray Edwards

    The entire last mission was a steaming pile. After how incredibly epic the ending to 2 felt, 3’s felt like they phoned it in at best.

  • abombomb

    Oh no, you didn’t like the endings. Therefore you must harass a man because you can’t stand the thought of the entire writing staff writing something that isn’t exactly what you wanted.

    Retaker terrorists like you should be entitled to nothing but a bullet in the head.

  • abombomb

    Go kill yourself, you delusional fucking terrorist piece of shit.

  • abombomb

    Every single one of you lying fucking terrorist scum deserve to die.

  • Gray Edwards

    Yeah… it wasn’t the entire staff. The entire last mission was written by Casey Hudson and Mack Walters, and wasn’t allowed to be gone over by the rest of the writing staff until it was too late to change much of anything. But hey, they kept Cortez from dying. That’s something, right?

    Also, holy hell you have a lot of hostility. Take your psychotic break elsewhere. I never said I was part of the “retake” movement. I’m just a sorely disappointed fan that watched the ending to what was my favorite series go down the toilet.

    Seek psychiatric help.

  • chris perez

    After reading all of the bullshit PR from Hudson about how epic the ending to ME3 would be it was hilarious to see how badly it turned out.

    “There are many different endings. We wouldn’t do it any other way. How could you go through all three campaigns playing as your Shepard and then be forced into a bespoke ending that everyone gets? But I can’t say any more than that…”

    “Yeah, and I’d say much more so, because we have the ability to build the endings out in a way that we don’t have to worry about eventually tying them back together somewhere. This story arc is coming to an end with this game. That means the endings can be a lot more different. At this point we’re taking into account so many decisions that you’ve made as a player and reflecting a lot of that stuff. It’s not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C…..The endings have a lot more sophistication and variety in them.”

    “There is a huge set of consequences that start stacking up as you approach the end-game. And even in terms of the ending itself, it continues to break down to some very large decisions. So it’s not like a classic game ending where everything is linear and you make a choice between a few things – it really does layer in many, many different choices, up to the final moments, where it’s going to be different for everyone who plays it.”

    I have seen some bad game endings in my time but the ending of ME3 was a massive pooch screw that was the direct result of the massive ego of Casey Hudson. If he stays true to form the future is not bright for the Hololens.

  • chris perez

    Casey don’t you have to be at work? I thought you were busy fucking up Microsoft’s latest toy?

  • abombomb

    I’d love to see where your proof of this is.

    Let me guess: that time one of you terrorists hacked into one of the writers’ online accounts and posted complete bullshit, complete with claims about the ending anyone with a brain would know was bullshit.

    You’re a lying fucking sociopathic terrorist piece of shit.

    (And FYI, Cortez can die in the final mission. Proving how little you know about the endings, retard.)

  • abombomb

    You sad little terrorist cocksucker. Can you just go blow your fucking brains out, instead of spewing your retarded bullshit and quotes that you claim are lies because you don’t have a fucking clue what you’re talking about?

  • Robert Grosso

    Ok, this is your warning, cool it down dude.

  • Robert Grosso

    I will just simply say what I have said for a while now since Mass Effect 3 came out.

    People need to get over it already. The trilogy as a whole is still good, with them all combining into arguably the best franchise from last generation. Complaining and cajoling about it now does not only anything, but puts a spin onto the games that frankly, it doesn’t deserve.

    So yeah, people need to get over it, and themselves, already. You like it, you don’t like it, whatever. If it really effected how you enjoyed the games though…well…it’s just like Star Wars I guess in that regard.

  • Robert Grosso

    That was never confirmed however. It has been rumored that Weekes posted but the sources have always been terribly unreliable.

    Plus, the source you mention is also not factual, the other writers did have a hand in the final mission, the goodbye portions you had with your squad were a part of it.

    I would not tout it as concrete proof of anything in this regard.

  • Gray Edwards

    I think that’s the crux of the entire thing. After 60+ hours in this incredible universe, seeing how our decisions shaped the galaxy here and there, to have the ending completely boil down to “pick which color filter you’d like the ending done in” was just so utterly disappointing.

    Everything about the Starchild was completely out of place, and just felt like they were spitting on their audience. They even went so far as to add another ending in the Extended Cut, where you could reject their ending and have the game give you the finger for not liking their ending.

  • SevTheBear

    Well lets hope they do a good job on this one

  • HisShadowX

    This won’t end well