Below, a roguelike dungeon crawler by Toronto-based developer Capybara Games, will be out next week for Xbox One and PC via Steam.

The game was originally announced around five years ago and has been subject to numerous delays since. A launch trailer for BELOW has been uploaded to the official Capy Games YouTube account which gives a launch date of December 14th, so this one seems legit. Check out the launch trailer below (no pun intended):

The trailer shows off Below‘s moody, stylized 2D aesthetic as well as a little gameplay. Below is described by Capy Games as a “uniquely challenging dungeon crawler with a standout aesthetic”, with the game drawing together elements of survival games, roguelikes, and RPGs. Players will explore an interconnected world rife with monsters, traps, and environmental hazards, as well as being stalked by a “shadowy presence”. Roguelike elements come in the form of permadeath and the procedural generation of each labyrinth and its contents.

Narratively, details are a little thinner on the ground. Capybara Games says players will be working to unearth the deepest mysteries of Below‘s world, but the exact nature of the player’s goal remains shrouded in mystery for now. Given the game’s aesthetic and the developer’s push towards punishing difficulty, it’s safe to assume this one won’t be a heartwarming tale of love and friendship.

Capybara Games is a Toronto-based developer whose previous works include offbeat point-and-click adventure Superbrothers: Sword and Sworcery EP and side-scrolling shooter Super Time Force. The studio’s latest project, Below, was originally announced during Microsoft’s E3 2013 press event, then delayed indefinitely by Capybara in 2016 for the sake of polish. BELOW will be released for Xbox One and Steam on December 14th, 2018.

Are you looking forward to finally getting your hands on Below? Let us know in the comments below (ahem)!

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Joe Allen

Staff Writer

Dark Souls changed my life, and I'm here to spread the good news. I like pretty much all sorts of games, but I judge everything by its proximity to our Lord and saviour, Dark Souls.