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The Binding of Isaac: Afterbirth has been out for over a month now, and it has seen regular content updates since its release.  The team behind Binding of Isaac has announced that some big new additions will be coming sometime next year in the form of a “new mini DLC.”  This DLC will contain a bestiary that catalogs enemies you encounter, as well as new bosses, items, and trinkets, though the exact details have been omitted.

Isaac Bestiary

Afterbirth † will have a bunch of new ***** ********, including a couple of new bosses, a few transformations and new items/trinkets. How many? That’s a ****** you’ll find out on *******. Oh, also, ***** ***** **** and maybe something else related to ***** ****. There’s also a *** ****** I’m leaving out until a later time so you can wonder and conjecture/speculate ***** ****.

-“Evil” Edmund

In addition to these updates to the base game, mod support will also be officially added into The Binding of Isaac: Afterbirth.  Official mod support is new to The Binding of Isaac, though popular mods have existed for previous versions, regardless.  The recent announcement about this update confirmed that mod support has taken this long to be added because it needed to be implemented properly.

I’ve been somewhat quiet about mod support in the past and that hasn’t been because I don’t want to do it–it’s been because I want to do it RIGHT.

-Tyrone

Isaac Room Editor

A room editor, animation editor, and Lua support are all mentioned as part of the mod tools that will be made available.  The room editor, as the name implies, allows players to design their own rooms to add into the game.  The animation editor will allow externally created art to be imported into the game.  Lua support will be the most versatile of the tools, allowing for a wide range of possibilities for the truly creative-minded.  

With full Lua support you can create new enemies, items and effects and make a whole new Isaac or–hell, even an entirely new game that ISN’T Isaac.

The Binding of Isaac: Afterbirth is available on Steam.


Clint Smith

I'm an ex-carnie who has been gaming and writing since I was a kid. Lately you can find me over-thinking in RPGs or failing my way through a plethora of indie games.