Trevor Whalen

I am a lifelong, enthusiastic gamer, freelance writer and editor, blogger, and Thief FM aficionado. I think that exploration-heavy, open-ended first-person games are the best vehicle for story-telling, with the finest Thief missions leading the pack.


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Coverage Club: CRPG Number Crunching in Numgeon

Beguiled by complex dungeon-crawler CRPGs, I am delighted by any game that gives me a small and simple digestible based on the experience. Numgeon is such a game. In it,…

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Far Cry: The Immersive Stealth Experience That Could Have Been

Far Cry turned 15 a few days ago, and for its anniversary I pose one question: what if Far Cry had not been what it was? Indulge me for a…

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Coverage Club: Book of Demons is a Pop-Up Book Diablo

Imagine you’re a kid again and it’s story time. Your parent or guardian is opening up the hard, glossy cover to another pop-up storybook. Now pretend that the cover of…

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Pikuniku Review – A Pick for Anyone

It is rare to play a game that I can honestly recommend to anyone. It would need to be so accessible, so smooth, and so delightful that I couldn’t imagine…

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Dark Narrative: Living Backdrops

Within Thief, you are part of an ongoing world. The world does not stop for you—each level isn’t set up for you. You are a piece of it moving about…

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Coverage Club: The Spy Who Shrunk Me Slips Up

First-person stealth is a personal joy of mine. Immersed in such perspective while lurking about is the basis for many an example of compelling narrative and level design. Thus, the…

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Crytek’s Hunt: Showdown Coming to Xbox Game Preview

Crytek’s eary-access multiplayer title Hunt: Showdown will be coming to Xbox Game Preview this spring. The game has been on Steam early-access for just over a year. Xbox Game Preview…

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Dig Deep in Privacy by Codalyn

Imagine playing a narrative-rich game set in a Dutch countryside villa. Now imagine a future when smart devices have been replaced by AR and AI. Indie studio Codalyn, based in…

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Coverage Club: The Eternal Castle is Saved By the Vibes

The Eternal Castle [REMASTERED] got me. I swore it was a remake of a 1987 DOS game. Based on the developer’s personal story, it is. It’s even in the title:…

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[Updated] Spellbreak Switching to Epic Games Store Exclusively

Update: The developer contacted us to clarify that Spellbreak primarily used Steam for pre-alpha testing from July to October of 2018 and since then has moved to mostly using their own standalone…