Ron Welch

I love dissecting game design, seeing what works and what could be improved. While RPGs, shooters, and strategy games are my favorites, I'll tackle just about anything. I also do voice overs, make an award winning wing sauce, and (formerly) write about post-apocalyptic goodness.


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Coverage Club: Round and Round The Kingdom

Welcome to Coverage Club, the weekly series where we shift our critical eye towards smaller games that deserve some attention. Each week, our editors select two titles and provide honest…

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Forager Review – The Waiting Game

I liked A Kingdom for Kelflings. The 2008 fantasy city-builder was my first dance with the resource management genre. You took the role of a giant who would assign smallfolk…

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Unheard Review – Sound Design

Have you ever noticed that NPCs usually don’t interact with each other? You might spill someone’s deep dark secret, but no consequence ever comes of it. If it does, it…

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Where the Bees Make Honey Review – Terror and Madness

Indie games are a mixed bag. Pick one at random from the Steam Store and you’re just as likely to get a Papers, Please as you are to get a…

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Mage’s Initiation: Reign of the Elements Review: Back in the 90s

In some way, every adventure game tries to do something new. Whether they bring impressive writing and characterization, clever puzzling, new systems, or an excessive amount of minigames, modern point-and-click…

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Coverage Club: Short Drop, Sudden Stop

I get it. You’re probably busy this week. Slaying mutants in Metro, hunting down orbs in Crackdown, or living out your anime fantasies in Jump Force. You could even be playing Far Cry: New…

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Beholder 2 Review – Where’s Your 27b/6?

Did you ever play Papers, Please? Did you wish there was a little more political sabotage and a little less paperwork? If so, you should play Beholder 2. It’s essentially a grimdark…

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Warhammer 40,000: Mechanicus Review: Turn-Based Perfection

In the grim darkness of the far future, there are no men of science, only priests serving the immortal machine. To unlock lost technology and achieve spiritual purity, these tech-priests…

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10 Years of Left 4 Dead: Hunters and Boomers and Smokers, Oh My!

The mid 2000s had a lot of great zombie games, but none pushed the envelope like Left 4 Dead. Not only did it influence the future of asymmetrical multiplayer, but…

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Gaming Obscura: Goosebumps: Escape from Horrorland

Goosebumps was an incredible thing for ‘90s kids. Now, 25 years later, the children’s horror anthology is still growing. While the original series ended in 1997, the Goosebumps franchise has…