Folk’s demanded it, and BioWare listened. Today, it was announced on the official Reddit forum for Anthem that the in-game loot drop rates have been tweaked, meaning allowing more high-level loot to drop in the game.
The primary complaint from most Reddit users was that the recent patch update to Anthem caused the rate of Masterwork and Legendary drops – the two highest tiers of drops in the game – to be incredibly stingy across all difficulties of play. So many players felt that playing the game at the highest levels was effectively not worth their time; the grind for good loot, with good stat rolls, was not worth doing due to the low drop rates.
This part of the problem was officially addressed by BioWare, who noted in their Reddit post that the loot drop rates for Masterwork and Legendary items has been increased not only in the Grandmaster 2 and 3 difficulties, but increased drop rates for the harder “boss” enemies such as the Legendary and Epic Titan’s, the Legendary Acid Ursix, and more.
The announcement also pointed to the Twitter account of the head of BioWare’s Live Service, Chad Robertson, for further updates. Robertson posted last week on Twitter, stating that the Anthem team was also “not fully happy” with the loot system and are planning more changes to the product. “In the next few months, we’re expecting to make significant changes,” said Robertson on Twitter, “but we’re starting with some incremental ones so we can better navigate that evolution. Our goal is to ensure the best possible player experience.”
Several other complaints have been made about the loot system in Anthem, with some believing that the system is not sustainable in its current form due to various factors; from wildly disproportionate stat modifiers to the lack of incentive to play Grandmaster difficulties, to the minute differences between Masterwork and Legendary equipment.
Community Manager Jesse Anderson also took to Reddit two days ago, to reply to some of the criticisms being made towards BioWare for Anthem. Echoing similar sentiments as Robertson, the plan from BioWare is to continue to make large and small scale changes to Anthem’s overall loot system based on community feedback, while providing further content updates as planned.
“The team is listening to all of your feedback for Anthem on how you’d like to see the game improve, or how you’d like to see us engage with the community differently.” said Anderson in the conclusion of his remarks. “I know that players want to see updates faster, but these things can take time to make sure they are done right.”
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